Is it feashible to use high poly characters for animation in UE4 if you don´t need real time rendering?
Would it still render the animation relatively fast?
Look at the kite demo.
so yes, yes you can.
As long as your computer can handle it.
Is it feashible to use high poly characters for animation in UE4 if you don´t need real time rendering?
Would it still render the animation relatively fast?
Look at the kite demo.
so yes, yes you can.
As long as your computer can handle it.