hi after started launcher in macOS Sierra (macOS 10.12) i’ve got this error message in macOS after start to enter UE4 engine.
SEGV_MAPERR at 0x3
FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x102a5074b (filename not found) [in UE4Editor-Core.dylib]
FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x102bf24e6 (filename not found) [in UE4Editor-Core.dylib]
FOutputDevice::Logf(wchar_t const*, …) Address = 0x102ca9f27 (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, …) Address = 0x102ca54c4 (filename not found) [in UE4Editor-Core.dylib]
LoadShaderSourceFileChecked(wchar_t const*, FString&) Address = 0x104041415 (filename not found) [in UE4Editor-ShaderCore.dylib]
GetShaderIncludes(wchar_t const*, TArray&, unsigned int) Address = 0x104042545 (filename not found) [in UE4Editor-ShaderCore.dylib]
AddShaderSourceFileEntry(TArray&, FString const&) Address = 0x10404bd98 (filename not found) [in UE4Editor-ShaderCore.dylib]
GetAllShaderSourceFiles(TArray&) Address = 0x104040feb (filename not found) [in UE4Editor-ShaderCore.dylib]
BuildShaderFileToUniformBufferMap(TMap, FDefaultSetAllocator, TDefaultMapKeyFuncs, false> >&) Address = 0x1040431af (filename not found) [in UE4Editor-ShaderCore.dylib]
InitializeShaderTypes() Address = 0x104046076 (filename not found) [in UE4Editor-ShaderCore.dylib]
FEngineLoop::PreInit(wchar_t const*) Address = 0x10296e901 (filename not found) [in UE4Editor]
GuardedMain(wchar_t const*) Address = 0x102985eb1 (filename not found) [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x102997edc (filename not found) [in UE4Editor]
-[FCocoaGameThread main] Address = 0x102bc0776 (filename not found) [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fff7c95830d (filename not found) [in Foundation]
_pthread_body Address = 0x7fff901a0abb (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fff901a0a07 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fff901a0231 (filename not found) [in libsystem_pthread.dylib]
i think launcher is loding wrong Filepath.
any have solution?