Hello,
This should be so basic but i cant figure it out.
I’m using material instances so some objects will need different textures applied to them but I can quickly swap the textures (As you know how instancing works already)
But my problem is that like the roughness, I wont always need a texture but just a value. But how do I switch between the texture and say either just a value of 0-1 or just white/black?
I can do this with a lerp but how do transfer that into a parameter so I can just switch it on and off?
I hope this makes sence.