Meshes getting really blurry at distance
So i have this train track mesh, and i have RTS styled camera. Which you can pan,zoom,move and rotate. My camera pawn have Spring arm (length 6500), camera, sphere which shows cameras view point. But when i zoom out to 6500 distance, my meshes gets really blurry. There are city builders like Cities:Skylines which can be zoomed out really far. But they wont have that blur. So how i could prevent this from happening?
asked Oct 22 '16 at 04:32 PM in Rendering
I think your camera implementation is really broken. Try change settings: to perspective and to orthogonal and use default settings and see what happen.
answered Oct 26 '16 at 05:09 PM
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