[Feature request] Session identification

In my project, the user should be able to join different types of games, that are represented by different levels.
The problem is that the user can’t know (without joining) that the session is currently on which level. If I want to join a game with SubGameA, then I would like to filter out the SubGameB sessions.

It would be enough, if special tags could be given to the created sessions. It could be used for level choosing, or an advanced matchmaking, or finding sessions with some given options.

It is already possible to do this. You can do it with C++ by adding a key value pair to the FOnlineSessionSettings object before creating a session.

There’s also the advanced sessions plugin that exposes this functionality to blueprint

Advanced Sessions Plugin

Thanks for the ideas, Advanced Sessions Plugin definitely works.
On offtopic: Do you know what does “Online Framework Plugin” do? I couldn’t find anything about it.