Hey guys, is there any way to create a thumbnail for a material (Like you see in the content browser) at runtime to display in a slate interface? I’m trying to create a basic material switcher, and I’ve got a list of UMaterialInterface*, but I’m not sure about the best way to convert it to something I can display in Slate.
You can use RenderTargets to render whatever you want to a Texture and use that texture in Slate.
So one solution for your scenario would be to have a “mini” scene or some part where you apply the material to a sphere and capture that using your render target.