UE4.13 Media Framework crashes
Hello, Followed the docs to create a media player asset and put that on my mesh. When I launch the uproject (in windows file explorer > right mouse > launch project) the media texture shows up most of the times but sometimes I get a crash with the following error when I debug in Visual Studio (see screenshot)
And indeed - I cannot find wmfmedia.pdb in the location UE4 expects it to be. In fact : the only places where I have this pdb file is in 2 old directories where I built the engine from github
Any pointers to prevent this crash from happening ?
asked Oct 23 '16 at 07:55 AM in Bug Reports
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up. Let us know if you're able to provide the specific video you're having issues with to help investigate the issue.
answered Nov 01 '16 at 01:53 PM
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