Unable to Package "LogLinker:Warning: Can't find file "

I have been unable to package any of my game projects for a while now. I have finally found out what might be causing the issue. Basically upon packing, the errors reference “MOBAStyleSpawn” class/file, even though I’m creating a brand new project with no “Moba” related files imported (just default UE4 templates).

I believe these files must be related to a Moba tutorial I was following at one point, somehow every project I create is now referencing these files which is probably why none of them have been packaging. Can anyone suggest how I might resolve this issue since I can’t find any Moba files in the project folders. Maybe I have accidentally migratted some game content into the engine core files or something?

Also the following thread seems to suggest bug which I’m not sure is related. [LINK][1]

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Hello ,

Are you using a Binary version of the editor (from the Epic Games Launcher) or a source one from Github?

Is it possible that this tutorial involved creating or adding a plugin by that name? You could check your plugin folders in both your project and your engine installation to see if a plugin with that name is present. If it was added through the marketplace, you can remove it there by selecting “Installed Plugins” under the engine installation in the Library tab. If it was added in another way, you could disable it for that particular project by right-clicking the .uproject file for the project, opening it in notepad, and changing the number beside Enabled for the plugin from 1 to 0.

If it wasn’t added via a plugin, I would suggest selecting “View Options” at the bottom right of the Content Browser and checking all of the available options and then searching for this content to see where it is located.

We haven’t heard from you in a while, . Are you still experiencing this issue? If so, have you tried what I mentioned in my previous comment? What were the results? In the meantime, I’ll be marking this issue as resolved for tracking purposes.