Unsure how to use UMG checkbox .-.

So, I want to change a boolean in my player character blueprint with the checkbox in this options menu. There are no errors, but when I check the box in-game, nothing happens.

I have never used the UMG checkbox before and I couldn’t find any tutorials, so I am only guessing on how it works. If anyone has any ideas, please help.

The image below is all part of the widget.

What are you expecting to happen? Do you have logs somewhere or is something powered by that variable in tick?

I am expecting the “Invert Y” variable to change when the checkbox is clicked in-game.

When the boolean is true, it inverts the y-axis. I’ve tested it by changing the default of the boolean, but attempting to change it through the checkbox does nothing.

So, I discover the problem was that whenever I clicked play, moving from my main menu level to my playable level, Unreal resets the variables. I’ve now fixed my problem.