Hi everyone.
I’m developing a quite simple app from UE 4.13. I got it working perfectly on Android and iOS (from 7 to 9). The problem is when I try to load the app on iOS 10.
It seems to start properly, my splash image appears on screen but then it pass to a black screen and no further action is possible. I’ve tried every combination of arm64/armv7/armv7s. It’s also noticeable that when I launch it from the editor works perfectly, but not if I instal it from iTunes.
Do you guys notice something strange in my iOS settings?
Thank you!!!