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Media Source File Importe Problem

Hello, when I import a video (for a video texture)(I have tried with wmv, mp4, mov, avi, file), I have this:

alt text alt text

I can't use it for a video texture.

Product Version: UE 4.13
videotext1png.png (72.6 kB)
videotext2.png (71.1 kB)
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asked Oct 24 '16 at 10:43 PM in Using UE4

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2 answers: sort voted first

I have the same problem before and I solved with this: https://docs.unrealengine.com/latest/INT/Engine/MediaFramework/HowTo/FileMediaSource/index.html

Guess 4.13 has changed the whole workflow of media texture,but i don't like this way at all,it takes much more steps.

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answered Nov 11 '16 at 07:16 AM

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If you want to package the video with your game, it must be located inside your project's /Content/Movies directory

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answered Oct 24 '16 at 11:13 PM

avatar image CarlMckayre Oct 25 '16 at 11:04 AM

It doesn't work, i have the same issue.

avatar image CarlMckayre Oct 25 '16 at 11:47 AM

I've tried to create a media player and a media texture (based on the media player). I can launch the video through the media player and the video texture work but when i close the media player, the video is no longer assigned to the media player and video texture.

avatar image gmpreussner STAFF Oct 25 '16 at 03:16 PM

Try to manually assign the video texture to the MediaPlayer and save the player asset. There is currently a bug where the MediaPlayer asset is not being marked as dirty if you create a media texture or media sound wave via the context menu in the Content Browser, so the Editor won't tell you that you need to save the MediaPlayer, and you'll lose the binding of the media texture when closing the Editor.

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