How do I reference the Player Character in Sequencer?

Hello,

How do I reference the Player Character within the Sequencer? I need to setup a scene with the ability to move the player into location, play a custom animation inside sequencer for the player to play, And then seamlessly blend into the camera position of the player. The main issue is just getting the spawned player character referenced.

Thank you,
-Brandon

I’m having this problem too. I have a sequence with two characters interacting, and I would like to replace one of those spawned actors with the player’s character, but I can’t find a way to do so.