Lightmaps not working
I'm having a big issue with static lighting, and I don't know what I'm doing wrong. Here's a pic with dynamic lights...
...and this is what happens if I change them to Static Lights and build the lighting...
I just don't know why it looks so flat and horrible. I thought that it may be because I'm using the Rama's ISM plugin for Instanced Static Meshes, but I disabled it, and this still happens (the last pic is an example of what happens if I still use the plugin with the flat walls and build the lights). I think I should be missing something quite basic/obvious (probably with the lightmapping), but I'm lost with this.
I would be very thankful if someone could help me! :D
Have you tried bumping up the lightmap resolution? And have you seen what happens when you put the lights to stationery? As this may solve your specular issue.
Let me know how you get on.
answered Oct 25 '16 at 11:35 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here