hi,
i have just a doubt,
the dedicated server at ue4 it’s possible to support a MMO Game ?!
or i need to use a connection for another server to manage that, using some connections like the plugin bellow
have any example about that?
hi,
i have just a doubt,
the dedicated server at ue4 it’s possible to support a MMO Game ?!
or i need to use a connection for another server to manage that, using some connections like the plugin bellow
have any example about that?
Hi Ricardo,
You can run a dedicated server with UE4 that is useful for smaller scale games such as a first-person shooter as seen in the Shooter Game example content. To run an MMO you would generally need a server farm to handle that much traffic.
Here is some of our documentation on Networking and Multiplayer.
https://docs.unrealengine.com/latest/INT/Programming/Gameplay/Framework/Networking/index.html
MMO’s have been created using our last engine, UE3, a good place to start would be with Tera. Feel free to take a look at the link below for our showcase on Tera.
I hope it helps.
Thanks, TJ
thanks for the replay, every information is welcome
i found some artices about that too
Link for documentation is dead.
Hi Chimaera13,
Looks like some things were shifted around. Here you go:
https://docs.unrealengine.com/latest/INT/Gameplay/Networking/
You can also search all of our docs here:
https://docs.unrealengine.com/latest/INT/index.html
Thanks,
TJ
Tera is built with UE4. MMO ability is more on the network devs than the code libraries or game engine. A spaceship can get to orbit with the right pilot, but if you stick a toddler in the cockpit they’ll probably just explode on launch.