Connecting multiple clients on a Dedicated Server

Hi everyone!

I’m currently working on a Game that needs to be builded for a Multiplayer use.

I’ve followed this tutorial to setup and build correctly a Dedicated Server:

So right now I’ve a Packed Client and Dedicated Server that works very fine in lan and even over ip.

The problem is that I can’t connect more than one Client in my server. What happen is this:

The first Client Connects without any problem:

The second one fails:

Please help me to understand what’s the problem and how to fix it :slight_smile:

Duplicate Question: Connecting multiple clients on a Dedicated Server - Multiplayer & Networking - Unreal Engine Forums