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[Closed] Connecting multiple clients on a Dedicated Server

Hi everyone!

I'm currently working on a Game that needs to be builded for a Multiplayer use.

I've followed this tutorial to setup and build correctly a Dedicated Server:

https://wiki.unrealengine.com/Standalone_Dedicated_Server

So right now I've a Packed Client and Dedicated Server that works very fine in lan and even over ip.

The problem is that I can't connect more than one Client in my server. What happen is this:

The first Client Connects without any problem:

alt text

The second one fails: alt text

Please help me to understand what's the problem and how to fix it :)

Product Version: Not Selected
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client1.jpg (259.5 kB)
client2.jpg (452.1 kB)
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asked Jun 03 '14 at 11:12 AM in Packaging & Deployment

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Maximvm
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The question has been closed Nov 25 '14 at 04:36 PM by [Epic] Gribbs for the following reason:

https://answers.unrealengine.com/questions/51376/connecting-multiple-clients-on-a-dedicated-server-1.html


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answered Nov 25 '14 at 04:36 PM

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[Epic] Gribbs ♦♦ STAFF
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