Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to make the legs move in 4.10(During Animations)

I followed some tutorials on how to make the player use combos and attacks. I have that figured out now, but while I attack I cant seem to get the legs to move. I tried changing slots but I dont know how to give them bones?

Product Version: UE 4.10
more ▼

asked Oct 25 '16 at 05:06 PM in Blueprint Scripting

avatar image

The Alpha Maiestro
22 4 6 7

avatar image Night Watcher Oct 25 '16 at 08:37 PM

It's hard to tell, can you please post a few screenshots of your code, and animations to we can assist you better? Thank you :)

avatar image The Alpha Maiestro Oct 25 '16 at 09:05 PM

Sorry I'm not near my computer and won't be for a day or two. I was following this ue4 tutorial link text towards the end he mentions setting a lot to upper body but later on when he uses it I don't see how he sets it to the correct bones.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question