Hi,
I just managed to follow a tutorial on how to get custom blueprints to show. It worked and it shows up.
http://puu.sh/rVekF/a202155bfc.png
Then, I used another tutorial to get another blueprint of what I actually want to achieve (Get the names of assets inside folder in my game)
Here is the declaration on the header file.
http://puu.sh/rVeu7/7f69edb6af.png
And the cpp code
http://puu.sh/rVewg/42ecb1ff25.png
It all compiles just fine. But even after I restart the game again, the node fails to show up in the blueprint when I search for it. Even though the Project Version nodes does show up and works properly. I am stumped by this, as it compiles, and one of those does work. Anyone has an idea why the custom blueprint node fails to show up?
http://puu.sh/rVeBI/529b65888b.png
H download - Dropbox - File Deleted
CPP download - Dropbox - File Deleted
Thanks!