Store # of lives variable for future game sessions
I'm looking to store a player variable that is the number of lives the character has, how would I store that variable so that in a new game session it still knows how many lives the character has, and can load that variable.
It's a mobile game if that changes anything.
You use a SaveGame object. And store the variables you want to save there. You then load it on begin play or whenever you want.
Further information can be found here:
answered Oct 25 '16 at 08:19 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here