Component Organization

Hi guys,

I’m trying to figure out a more “elegant” way of organizing this simple blueprint. My issue is that “Set Enable Gravity” only accepts Primitve Components, so anything I tried via the “shared root” node or class selections led to an error or only one single object being affected.

As connecting every single note doesn’t feel very natural, I suppose there must be another way to do it. :wink:

If any of you guys can help me out here, it would be awesome!!

Cheers

GetChildrenComponents will give you a list of all your components, which you for loop, and set enable gravity

Mark as answer if it helped you :slight_smile:

thanks holy i got it