I'm trying to figure out a more "elegant" way of organizing this simple blueprint. My issue is that "Set Enable Gravity" only accepts Primitve Components, so anything I tried via the "shared root" node or class selections led to an error or only one single object being affected.
As connecting every single note doesn't feel very natural, I suppose there must be another way to do it. ;)
If any of you guys can help me out here, it would be awesome!!
asked Oct 26 '16 at 08:20 AM in Blueprint Scripting
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