UMG. No access through cast to... Help pls.
In this video at 14-30 time from Epic - https://www.youtube.com/watch?v=4NcpKCafZgU∈dex=3&list=PLZlv_N0_O1gZalvQWYs8sc7RP_-8eSr3i In this video from Epic they bind directly to "health" before casting to Character BP and have access to him variables. I do same things and haven't access to variables. I attach shots. But i can pull out and have access to needed variables but only in "graph" tab - not in "designer"
I noticed that you are using integers. The binding for a progress bar is looking for a float. The drop down menu will only show acceptable variable (in this case floats). Try changing the variables you are trying to use to float and this should solve the problem. I hope that this information helps.
Make it a great day
answered Oct 26 '16 at 08:45 PM
Rudy Q ♦♦ STAFF
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