[FEATURE REQUEST] Use Lightmap from highest LOD for other LODs
I think that occasionally you come across static meshes, where you would prefer to use lightmap from LOD0 for lower LODs, instead of having unique lightmap for each LOD.
Having a checkbox for each static mesh to enable that kind of behavior would be useful.
Heya Death :)
I might be wrong, but afaik I dont think there is a separate lightmap for each LOD, it always uses the one generated for the main LOD, though that might be mipmapped depending on distance regardless of which LOD is active.
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