Anim Notify Reliability

Hey Everyone,

I’m wondering if Anim Notify is reliable enough to use for important gameplay elements. I see in example projects that Epic uses them to drive sound cues and particle effects but I’m wondering if they’re reliable enough to use for kicking off code blocks or timers. My guess is that this isn’t going to cause any issues locally but if animations are even slightly out of sync in a networked game it could cause issues.

Does anyone have experience using Anim Notify or Anim Notify State to drive gameplay functionality, and can speak to this?

Thanks!