Application Loader error

Hi everyone,

I am trying to upload an application to the AppStore and I’m having a lot of problems. Everything looks fine when I package the app. There are no problems with my certificates and mobile provisions when I package the app in windows. If I do it in Shipping configuration I can even try the app on my iPad and iPhone. But whenever Ii do it in Distribution it doesn’t install in my devices. (When I try to package the app in Mac it doesn’t even recognize the Mobile Provision)

Then when I try to upload my “windows packaged” version through the application loader (on Mac, of course) it always give me the same error about the bundle identifier.

I’ve tried everything I found around the answerhub and lots of . I’ve double checked all my mobile provisions, certificates and configuration in the editor. I’m sure everything it’s correct just because I’ve done it before, but now nothing works. I’m a kind of desperate after a week trying…

Does anyone know if it’s a general issue? Or it’s only happening to me?

Thank you in advance guys!

Thank you , but it keeps giving the same error…

Thank you , but it keeps giving the same error…

Try using the Application Uploader through Xcode

1 open xcode

2 file, open your packaged game .ipa

3 dropdown menu xcode, open developer tools, application uploader

What version of XCode are you using? If 8, try the solution by at the bottom of this post and let us know if it resolves your issue: 4.13.1 iOS Provision not found despite being valid.

Share a Windows can quickly apply for iOS certificate and upload IPA to the App Store, 3 seconds to create. P12 and .mobileprovision iOS certificate file

Appuploader tool