Stationary skylight too much intense shadows

Hello, I have got a problem with my stationary built skylight. Inside the houses is too much black, as you can see from the screenshot.
How can I tweak this to achieve a bit brighter shadow?
Thank you !

In your skylight setting, increase your intensity, and increase the bounce count to 2 or 3. You can also tweak your lightmass settings in the world settings

Skylights currently only provide a single bounce of light. Likely your lighting setup would need to rely on more bounces from other light sources (Directional, Point, and Spot variety). You can also tweak in your Post Process Volume to adjust GI contribution without having to rebake along with being able to use some of the other settings her to crush overly bright areas and get better contrast.

Bounce count is 20. Intensity is 1. Increasing it just destroy my light setup externally