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Last Index node changes its size badly in different zoom levels

Just a tiny glitch:
"LAST INDEX" is written in one row, at zooming level -1, -7, -10, and written in two at every other one. I'd prefer maybe the one rowed version, but doesn't matter much.

1. Put down a Last index node in a blueprint
2. Zoom out :D

Product Version: UE 4.14 Preview
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asked Oct 28 '16 at 12:30 AM in Bug Reports

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Hi CrimsonHawk,

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here: https://issues.unrealengine.com/issue/UE-37931

You can track the report's status as the issue is reviewed by our development staff.


Ed Burgess

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answered Oct 28 '16 at 12:50 PM

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