Hit Animation using ragdoll

Hey

I’m currently working of a beat’em all and I wanted to know if there is a way to make a hit on my enemy, using the ragdoll, to gain animation working time.

What I want to do :

  • use ragdoll on a part of my enemy skeleton and add an impulse to a bone, to make the hit

I’m quite new to UE4 and I’m not confortable with it’s physics and ragdoll, if someone knows a solution it will be very cool :wink:

PS: I’m not afraid to make C++ if there is a solution

Thanks

I’ve found this tutorial for those who will have the same problem :wink: