Tell me please,possible it or not to render material to texture in unreal? For example I have a texture that I apply to a square plane, then I want to add this texture within unreal material by multiply it by constant. And after that I want to render this result texture to an image. I wonder if there a way to do it directly from object, from example from square plane, of course, if it have the UV. Thanks!
Thanks, I think it is what I need!