Minor naming Issue

When I name a material, or a mesh (didn’t test it with everything), if the first name of the material is for example : M_Beard_0, and I duplicate it, it automatically jump to M_Beard_2 instead of M_Beard_1.
That’s obviously a minor issue, but I just wanted to notify it.

Hi Vardekrom,

I was able to replicate this issue and logged a bug report here: Unreal Engine Issues and Bug Tracker (UE-37958)

This will probably get backlogged, but rest assured that the error only occurs with 0. Meaning if you start at 1 you will be fine.

,

Ed