Hi guys,
I am having problems with building/launching a project targeted for Android.
I am just using the 3rd person example level to learn how to deploy to Android (Galaxy S7), before I go on to develop my Uni project for my Gear VR.
I have followed the quickstart guide for both setting up Unreal for Android, and for deploying to Android but whenever I try to build for Android, or launch it to my Samsung, it fails.
When I build for Mac, it works just fine, so I am guessing I am doing something wrong when it comes to the Android package?
Any help in resolving this would be greatly appreciated, and if you require any more screenshots, or information, let me know
Many thanks,
[Android Launch fail output log][4]