Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Apply Damage Function and HUD

Hello, I have a simple damage system for my simulator. When a character enters a fire, smoke etc and overlaps a collider the Apply Damage is activate in the PlayerCharacter bp and substracts 0.1 each time the character enters an damage causing area. The problem is that while I can see the actual value of the Health variable drop normally, the HUD progress bar does not perceive the change. When I tested a simple key press health substraction it worked perfeclty. Is there an issue with the cooperation of apply damage function and HUDs progress bars? Do I need to create a simpler damage implementation system I have previously created (when a character collides with a fire an event is tirggered in player character and the health drops. Please help and thank you in advance!

[1]: /storage/temp/112858-hud.png

Product Version: UE 4.12
hud.png (82.8 kB)
more ▼

asked Oct 28 '16 at 05:41 PM in Blueprint Scripting

avatar image

61 2 7 8

avatar image Holybreath Oct 28 '16 at 05:52 PM

Did you bind a progress bar value to function that takes health as param?

avatar image docie Oct 28 '16 at 06:43 PM

Do you mean this one? The OldMale is one of my characters (I also need a way to apply the same HUD to different characters) and the Health is the variable I created in this character bp.

[1]: /storage/temp/112859-hud2.png

hud2.png (93.0 kB)
(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question