x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Event Hit Physical Material

Hi all

So, I am having a bit of a nightmare right now trying to get my head around this issue that I have.

In reference to the 'Projectile' that comes out of the UE4 gun (that makes the horrible noise) in the first person shooter level.. I have an event hit which plays the sound and then destroys the projectile (so it doesn't bounce around). I then have a select, populated by the surface type (my physical materials).

The default sound will always play (if I choose one) but the Metal, Wood, Stone sounds never play, though the Print String still registers, and the projectile destroys. Seems to be an issue regarding physical materials somehow.. I tried using the physical material loaded into the texture, as well as an over-ride on the static mesh itself. Same results.

Any ideas??

Here is my blueprint.alt text

Product Version: UE 4.12
Tags:
projectilehit.jpg (136.6 kB)
more ▼

asked Oct 29 '16 at 06:39 AM in Using UE4

avatar image

AndyGBass
3 1 2 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

here you go buddy!

alt text

projectilebp.jpg (189.2 kB)
more ▼

answered Oct 29 '16 at 12:56 PM

avatar image

[PB]Aphexx
309 25 27 42

avatar image AndyGBass Oct 29 '16 at 01:33 PM

Thanks! Out for lunch atm I will check it when I am home

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Works perfectly! Thanks Aphexx :)

more ▼

answered Oct 29 '16 at 06:24 PM

avatar image

AndyGBass
3 1 2 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question