Why are the shadows look so bad even though i have set light quality to ‘production’ and surrounded the whole scene with a light mass importance volume?
note: especially shadows on edges look not quit good…
just look at the picture I have included and please help me!
Select the roof, if it a bps brush go to the details panel and decrease the light map resolution to like 2. Lower is better. If it’s a static mesh, select it and bring up the editor for the mesh, increase resolution to higher value.