How to make a Jumpscare

I’m making a Horror Game and already have an AI that follows the Player. I wanted to know how I can play a Jumpscare Sound Effect if the Player sees the AI. PS. Blueprint Screenshots would be nice.

You could do it with matinee 1. just add a trigger - open the level blueprint and add a reference to the trigger - create a new matinee sequence connect the trigger with the play from the matinee now when the player touches the trigger, the matinee will play.

or

follow the following tutorial

I don’t think that you understand my question. I know how to make a jumpscare like that. I wanted to know how to play a Sound Effect when the player sees the AI.

in place of test cube add reference to your AI. And yes modify accordingly.

First Problem: The Sound is played very slowly, like in Slow Motion.
Second Problem: The Sound is Played over and over as long as I’m looking at the character. Is there a way to fix this?

For the second Use a bool variable .Set it to false once the animation has played. then reset back to true again when player visible