Playing Animmontage section also triggers animnotifies from next section
Hello, i have 3 jump animations and each of them in the anim sequence has a play sound animnotify at time 0. To play those jumps i created an anim montage with 3 sections, one for each jump. If i play jump 1 from the anim montage, the blend out time (0.25) makes it so that it will still trigger the play sound anim notify on jump 2 even if the section cut doesn't include any part of it. Even if the anim notify time is bigger than 0 it will still happen. If i set blend out time to 0 it solves it, but i need the blending. Shouldnt' the blend out time end at the end of the section and not execute anything from the next section?
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answered Nov 21 '16 at 04:56 PM
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