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Importing Bug... From Blender To UE 4.13

Hi, I have created my own AK-47 Model and made custom animations for it and whenever i try to import it as a skeletal mesh this happens: alt text

If I import it as a normal mesh everything is fine. This is how I want it to look like: Best Regards, Nijo alt text

Product Version: UE 4.13
ak47.png (619.9 kB)
ak471.png (384.7 kB)
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asked Oct 29 '16 at 10:11 PM in Using UE4

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This is a bone scaling issue. Please watch my video listed below as this will help. You need to APPLY SCALE inside of blender otherwise your sizes will be completely off and distort animation.


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answered Nov 24 '16 at 09:57 AM

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Paul Swartz
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