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I Can't Package Project! URGENT!

Hi, this is a bug i've been ignoring on and off for a while now, i've been trying to fix it for days now and i'm wasting so much time. My game needs to be released for a playable build on steam before the next 4 days. Can anyone help me fix this problem when I package?? After 2-3 seconds of clicking package project i get the error.

  • I've tried packaging other projects fine, only this project does not work.

  • I've tried updating.. causes issues.

  • I've tried re-install ue4 and visual studio.

I'll attach the log full of errors. link text

Product Version: UE 4.12
Tags:
uat_log.txt (7.8 kB)
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asked Oct 30 '16 at 07:14 PM in Packaging & Deployment

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MattSowards
33 3 3 5

avatar image MattSowards Oct 30 '16 at 11:42 PM
  • Bump - Please help.

avatar image Samantha Sutton ♦♦ STAFF Oct 31 '16 at 07:50 PM

CaptainDeagle62,

These issues seem kind of similar. Have you tried going through the suggestions provided in this AnswerHub post or this AnswerHub post?

Thanks!

avatar image MattSowards Nov 02 '16 at 07:20 PM

Yes i have actually. I'm still having trouble.

avatar image MattSowards Nov 03 '16 at 08:02 PM

Anyone know what i can do to fix all these errors?

avatar image Samantha Sutton ♦♦ STAFF Nov 07 '16 at 10:31 PM

Did you try any of the suggestions that I provided previously?

avatar image MattSowards Nov 11 '16 at 08:35 PM

Also i managed to first the first error i had (the same key error) by deleteing the .target file. But the new error i receive is an unknown cook error and the under it, is UE4Editor-Cmd: LogInit:Display: Failure - 853 error(s), 16267 warning(s)

avatar image MattSowards Nov 11 '16 at 04:52 AM

Yes. nothing worked, i get UE4Editor-Cmd: [2016.11.11-02.40.48:033][ 0]LogInit:Display: Failure - 853 error(s), 16267 warning(s)

everytime.

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3 answers: sort voted first

I managed to fix the issue by making a new project and tracking the errors down one by one. I'd move a folder from assets one by one to the new project until i recieved the errors and i would work around it.

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answered Nov 13 '16 at 09:44 PM

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MattSowards
33 3 3 5

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error says you have a duplicate key input. if its blueprint then could be duplicate trigger event that conflicts with itself. you can right click on blueprint boxes and find references to look for duplicates. could also be some object named the exact same as some other object.

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answered Oct 31 '16 at 04:19 AM

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bpennkast
21 1 2 1

avatar image MattSowards Oct 31 '16 at 04:17 PM

Thank you i managed to fix it by changing my project to a new clean fresh project with only blueprints and removing all C++ from it.link text BUT.... i'm getting a new error when packaging... ill attach the error log.. please help.

uat_log.txt (5.1 MB)
avatar image bpennkast Oct 31 '16 at 04:20 PM

ok your new log file is loaded with compiler errors. did you try to package before compiling? open a blueprint and hit the compile button and it should give you a list of any errors at the bottom with links to each specific error

avatar image MattSowards Oct 31 '16 at 04:59 PM

Any blueprint? I've tried several and they all compile correctly. ALSO everything is blueprint.

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Anyone know what i can do to fix all these errors?

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answered Nov 03 '16 at 08:01 PM

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MattSowards
33 3 3 5

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