Struct error when packaging
Hello. I'm having a very weird problem that I just can't seem to figure out how to fix.
When I try to package my project, the ouput log tells me something about "Ensure condition failed: DefaultStructInstance.IsValid()" I'm not sure what it means. There are no issues compiling all my blueprints and everything works perfectly while playing the game but as soon as I start packaging it, it ends up with this error.
I attached the log file bellow. Please help me!
asked Oct 30 '16 at 09:07 PM in Packaging & Deployment
We haven't heard from you in a while, Measuring. Are you still experiencing this issue? If so, have you tried debugging the blueprint to find where the issue is? In the meantime, I'll be marking this issue as resolved for tracking purposes.
answered Nov 10 '16 at 09:02 PM
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