x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

strange shadows

hey community,

so my problem is the following:

even though i have set:

indirect lighting quality to MAX

indirect lighting smoothness to MAX

indirect lighting bounces to MAX

static meshes lightmap resolution to about ~200 (dont know if it is too low)

but never the less i got some pretty strange shadows on some static meshes... why is that? pls awnser me!

(send an example picture for better understanding)

[1]: /storage/temp/113042-bad_shadows.jpg

Product Version: UE 4.13
Tags:
bad_shadows.jpg (112.2 kB)
more ▼

asked Oct 30 '16 at 09:49 PM in Using UE4

avatar image

ChristianDE
6 2 4 4

avatar image A GUPTA Oct 31 '16 at 03:31 AM

did U build the lighting yet ?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

4 answers: sort voted first

Light map resolution should always be a power of 2 ,i.e 32,64,126,256,512,1024,2048,4096 etc anything else you'll get weird results.

more ▼

answered Oct 31 '16 at 08:04 AM

avatar image

Keval Shreyas
41 1 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

heya Christian, besides what Keval said, the lightmap uv of your mesh should be as on-grid as possible to make sure this doesnt happen.

Two awesome people made some videos about lightmaps: https://www.youtube.com/watch?v=joKnmShAdJE https://www.youtube.com/watch?v=gMXye-JhCyQ

good luck!

more ▼

answered Oct 31 '16 at 10:17 AM

avatar image

Luos
9.3k 286 65 332

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Did you create a second unwrap? You have to take a few things into account when creating that unwrap though. Maybe this link helps: https://docs.unrealengine.com/latest/INT/Engine/Content/Types/StaticMeshes/LightmapUnwrapping/

more ▼

answered Oct 31 '16 at 10:22 AM

avatar image

tbone240195
46 3 3 8

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

thank you so much for trying to help me out! I'll doo my best to get this done! thx ;)

more ▼

answered Oct 31 '16 at 02:29 PM

avatar image

ChristianDE
6 2 4 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question