PackagingResults:Error: Error Unknown Cook Failure

hello my name is daniel as i am packaging the project on windows i get cookie errors or
the program saying its low on memory and shut it self down what can i do to fix it
her is the text

LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-902174533) SRandInit(-902174533).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.067459
LogPluginManager: Loaded Plugin Paper2D, From D:/GAMES/Epic Games/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin LiveEditor, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin
LogPluginManager: Loaded Plugin OSVR, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From D:/GAMES/Epic Games/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From D:/GAMES/Epic Games/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From D:/GAMES/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From D:/GAMES/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LiveEditorListenServer, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From D:/GAMES/Epic Games/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From D:/GAMES/Epic Games/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with WinSSL
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.13-CL-3172292
LogInit: Engine Version: 4.13.2-3172292+++UE4+Release-4.13
LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13
LogInit: Net CL: 3172292
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Oct 24 2016 14:29:06
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.13
LogInit: Command line: -EpicPortal
LogInit: Base directory: D:/GAMES/Epic Games/4.13/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: GAME-PC
LogInit: User: USER
LogInit: CPU Page size=65536, Cores=4
LogInit: High frequency timer resolution =3.117783 MHz
LogMemory: Memory total: Physical=7.9GB (8GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 254.00 MB used, 254.00 MB peak
LogMemory: Process Virtual Memory: 259.55 MB used, 259.55 MB peak
LogMemory: Physical Memory: 6386.23 MB used, 8132.42 MB total
LogMemory: Virtual Memory: 604.22 MB used, 134217728.00 MB total
LogTextLocalizationManager: No translations for (‘he-IL’) exist, falling back to ‘en’ for localization and internationalization data.
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 750 Ti’ (Feature Level 11_0)
LogD3D11RHI: 1989/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1380 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘NVIDIA GeForce GTX 750 Ti’ (P:1 D:1)
LogWindows: 1. ‘NVIDIA GeForce GTX 750 Ti’ (P:0 D:0)
LogWindows: 2. ‘NVIDIA GeForce GTX 750 Ti’ (P:0 D:0)
LogWindows: 3. ‘NVIDIA GeForce GTX 750 Ti’ (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 750 Ti
LogD3D11RHI: Driver Version: 358.91 (internal:10.18.13.5891, unified:358.91)
LogD3D11RHI: Driver Date: 11-5-2015
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Intermediate/Shaders/WorkingDirectory/8548/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/USER/AppData/Local/Temp/UnrealShaderWorkingDir/7A0177684DF6E9B6BAC413BA23C4254F/’.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP WindowsClientTargetPlatform
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp:Display: Loaded TP WindowsServerTargetPlatform
LogTemp:Display: Loaded TP WindowsTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP TVOSTargetPlatform
LogTemp:Display: Loaded TP LinuxClientTargetPlatform
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp:Display: Loaded TP LinuxServerTargetPlatform
LogTemp:Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.07s 62MB C:/Users/USER/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/USER/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Documents/Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Documents/Unreal Projects/MyProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/USER/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogMeshUtilities: No distributed automatic mesh merging module available
LogMaterial: Uniform references updated for custom material expression Custom.
LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: myproject, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 1879837642
LogAssetRegistry: FAssetRegistry took 0.0220 seconds to start up
LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.009393 seconds
LogUObjectArray: 29778 objects as part of root set at end of initial load.
LogUObjectAllocator: 6125456 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogEngine: Initializing Engine…
LogHMD: Failed to initialize OpenVR with code 108
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.03s 62MB C:/Users/USER/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Info Localization service is disabled
LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook:Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory ‘D:/Documents/Unreal Projects/MyProject/Content/’ took 0.02s
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogLinker:Warning: Can’t find file ‘/Game/props/pain/woodenFrame_Mat’
LogLinker:Warning: Can’t find file for asset ‘/Game/props/pain/woodenFrame_Mat’ while loading …/…/…/…/…/…/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap.
LoadErrors:Error: Error /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap : Can’t find file for asset. /Game/props/pain/woodenFrame_Mat
LogLinker:Warning: Can’t find file ‘/Game/props/pain/woodenFrame_Mat’
LogLinker:Warning: Can’t find file for asset ‘/Game/props/pain/woodenFrame_Mat’ while loading …/…/…/…/…/…/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap.
LoadErrors:Error: Error /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap : Can’t find file for asset. /Game/props/pain/woodenFrame_Mat
LogLinker:Warning: Can’t find file ‘/Game/props/pain/woodenFrame_Mat’
LogLinker:Warning: Can’t find file for asset ‘/Game/props/pain/woodenFrame_Mat’ while loading NULL.
LogLinker:Warning: Can’t find file ‘/Game/props/pain/woodenFrame_Mat’
LogLinker:Warning: Can’t find file for asset ‘/Game/props/pain/woodenFrame_Mat’ while loading NULL.
LogLinker:Warning: Can’t find file ‘/Game/props/pain/woodenFrame_Mat’
LoadErrors: Info Failed to load /Game/props/pain/woodenFrame_Mat.woodenFrame_Mat Referenced by StaticMeshComponent0
LogLinker:Warning: Can’t find file for asset ‘/Game/props/pain/woodenFrame_Mat’ while loading NULL.
LoadErrors: Info Failed to load /Game/props/pain/woodenFrame_Mat.woodenFrame_Mat Referenced by StaticMeshComponent0
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 37.279ms to complete.
LogFileHelpers: Loading map ‘ThirdPersonExampleMap’ took 0.332
LogCollectionManager: Loaded 0 collections in 0.000707 seconds
LogFileCache: Scanning file cache for directory ‘D:/Documents/Unreal Projects/MyProject/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Documents/Unreal Projects/MyProject/Content/Developers/USER/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Documents/Unreal Projects/MyProject/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
LogContentBrowser: Native class hierarchy populated in 0.0084 seconds. Added 2141 classes and 415 folders.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogContentBrowser: Native class hierarchy updated for ‘GameplayTags’ in 0.0004 seconds. Added 12 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0004 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0004 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0004 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0005 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 5.71 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.04 seconds
LogExternalProfiler: Found external profiler: VSPerf
LogExternalProfiler: Using external profiler: VSPerf
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogOcInput: OculusInput pre-init called
LogContentStreaming: Texture pool size now 1000 MB
LogRenderer: Reallocating scene render targets to support 1208x576 (Frame:2).
LogAssetRegistry: Asset discovery search completed in 2.7797 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000039 seconds (updated 0 objects)
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
LogEditorViewport: Clicking on Actor (LMB): AtmosphericFog (AtmosphericFog2)
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
LogEditorViewport: Clicking on Actor (LMB): AtmosphericFog (AtmosphericFog2)
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
Cmd: TRANSACTION UNDO
LogEditorTransaction: Undo Move Actors
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush2_6.BrushComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush15.BrushComponent0) Component already registered.
LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (painting)
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
Cmd: TRANSACTION UNDO
LogEditorTransaction: Undo Clicking on Actors
Cmd: TRANSACTION UNDO
LogEditorTransaction: Undo Move Actors
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.painting_15.StaticMeshComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush15.BrushComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush16.BrushComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush9.BrushComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush3.BrushComponent0) Component already registered.
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
Cmd: EDIT CUT
LogEditorActor: Deleted Actor: Brush
LogEditorActor: Deleted 1 Actors (0.032 secs)
Cmd: TRANSACTION UNDO
LogEditorTransaction: Undo Cut
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush_3.BrushComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush15.BrushComponent0) Component already registered.
Cmd: EDIT COPY
Cmd: EDIT PASTE
Cmd: EDIT COPY
Cmd: EDIT PASTE
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers
onExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:14:21 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.027321s)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.003110s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.030680s)
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.14.21
LogWorld: Bringing up level for play took: 0.001897
LogContentBrowser: Native class hierarchy updated for ‘MovieSceneCapture’ in 0.0007 seconds. Added 11 classes and 0 folders.
LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
LogGameState: Match State Changed from EnteringMap to WaitingToStart
LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
LogGameState: Match State Changed from WaitingToStart to InProgress
PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap 0.334
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso
nExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson
ExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE
xampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
Cmd: DELETE
Cmd: ACTOR DELETE
LogEditorActor: Deleted Actor: Brush
LogEditorActor: Deleted 1 Actors (0.023 secs)
LogEditorViewport: Clicking on Actor (LMB): AtmosphericFog (AtmosphericFog2)
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers
onExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:14:51 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.028589s)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.001014s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.029842s)
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.14.51
LogWorld: Bringing up level for play took: 0.001918
LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
LogGameState: Match State Changed from EnteringMap to WaitingToStart
LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
LogGameState: Match State Changed from WaitingToStart to InProgress
PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap 0.583
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso
nExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson
ExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE
xampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers
onExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:15:14 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.022927s)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.000864s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.024025s)
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.15.14
LogWorld: Bringing up level for play took: 0.001915
LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
LogGameState: Match State Changed from EnteringMap to WaitingToStart
LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
LogGameState: Match State Changed from WaitingToStart to InProgress
PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap -0.805
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso
nExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson
ExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE
xampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers
onExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:15:31 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.024104s)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.001307s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.025644s)
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.15.31
LogWorld: Bringing up level for play took: 0.002048
LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
LogGameState: Match State Changed from EnteringMap to WaitingToStart
LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
LogGameState: Match State Changed from WaitingToStart to InProgress
PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap 0.124
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso
nExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson
ExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE
xampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
Cmd: TRANSACTION UNDO
LogEditorTransaction: Undo Edit X
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush8.BrushComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush11.BrushComponent0) Component already registered.
Cmd: TRANSACTION UNDO
LogEditorTransaction: Undo Edit Y
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush8.BrushComponent0) Component already registered.
LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.BoxBrush11.BrushComponent0) Component already registered.
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers
onExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:15:49 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.022096s)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.000944s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.023319s)
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.15.49
LogWorld: Bringing up level for play took: 0.001966
LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
LogGameState: Match State Changed from EnteringMap to WaitingToStart
LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
LogGameState: Match State Changed from WaitingToStart to InProgress
PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap 0.711
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso
nExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson
ExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE
xampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers
onExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:16:04 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.019062s)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.000957s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.020257s)
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.16.04
LogWorld: Bringing up level for play took: 0.001787
LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
LogGameState: Match State Changed from EnteringMap to WaitingToStart
LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
LogGameState: Match State Changed from WaitingToStart to InProgress
PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap -0.432
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso
nExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson
ExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE
xampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogSavePackage: Save=126.42ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/ThirdPersonExampleMap40DCF03143A44218F579DD8648764491.tmp’ to ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
LogFileHelpers: Saving map ‘ThirdPersonExampleMap’ took 0.233
LogNavigationPoint: PostEditMove Clear paths rebuilt
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers
onExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:16:35 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.023713s)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.000902s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.024850s)
LogInit: XAudio2 using ‘Speakers (Turtle Beach Z60 Game Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.16.35
LogWorld: Bringing up level for play took: 0.002119
LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
LogGameState: Match State Changed from EnteringMap to WaitingToStart
LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
LogGameState: Match State Changed from WaitingToStart to InProgress
PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap 0.653
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso
nExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson
ExampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE
xampleMap_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap’
LogSavePackage: Save=106.24ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/ThirdPersonExampleMap29408B49495F7033E07CA3AE80D30570.tmp’ to ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
LogFileHelpers: Saving map ‘ThirdPersonExampleMap’ took 0.171
LogSavePackage: Save=120.58ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/UEDPCThirdPersonExampleMap66A6DFCD4FFD3E25506C648A7DE20434.tmp’ to ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap
LogEditorTransaction: Undo Spawn Play From Here Start
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“D:/Documents/Unreal Projects/MyProject/MyProject.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“D:/Documents/Unreal Projects/MyProject/MyProject.uproject” -cook -stage -archive -archivedirectory=D:/ate/project -packag
e -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output
UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install
UATHelper: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability.
UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Documents\Unreal Projects\MyProject\MyProject.uproject
UATHelper: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Documents\Unreal Projects\MyProject\MyProject.uproject
UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.19.38.txt
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\GAMES\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe “D:\Documents\Unreal Projects\MyProject\MyProject.uproject” -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=“D:\GAMES\Epic Games\4.13\Engin
UATHelper: Packaging (Windows (64-bit)): e\Programs\AutomationTool\Saved\Cook-2016.10.31-23.19.38.txt” -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(733061169) SRandInit(733061169).
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.40:179][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.40:672][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.40:754][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/USER/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.40:774][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:430][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:437][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:446][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:454][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:461][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:468][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:475][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:485][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:492][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:501][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:512][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:527][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:527][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:529][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:549][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:556][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:565][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:572][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:580][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:587][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.41:588][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.42:958][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.42:958][ 0]LogCook:Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.44:076][ 0]LogCook:Display: Done creating registry. It took 1.09s.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.44:371][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:…/…/…/Engine/Content ini setting was out of date
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.44:416][ 0]LogCook:Display: Sandbox cleanup took 0.254 seconds
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.46:143][ 0]LogCook:Display: Sandbox cleanup took 1.726 seconds
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.47:656][ 0]LogTexture:Display: Building textures: VirtualJoystick_Thumb (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.48:907][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.48:960][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:006][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:008][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:008][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:009][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:010][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:013][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:014][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:016][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:016][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:019][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:020][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:070][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:070][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:072][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:072][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:077][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:078][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:081][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:082][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:090][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:090][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:093][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:139][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:142][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:172][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:173][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:179][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:181][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:186][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:187][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:197][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:199][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:199][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:201][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:202][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:204][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:204][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:205][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:205][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:244][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:245][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:247][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:248][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:270][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:271][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:272][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:273][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:274][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:274][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:282][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:283][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:284][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:284][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:285][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:286][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:287][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:288][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:290][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:290][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:292][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:292][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:295][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:296][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:303][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:304][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:306][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:307][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:308][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:310][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:311][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:313][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:433][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:454][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:456][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:457][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:459][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:459][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:464][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:465][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:467][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:467][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:468][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:468][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:469][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:469][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:470][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:472][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:474][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:474][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:475][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:476][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:477][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:477][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:479][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:482][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:483][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:483][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:485][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:526][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:527][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:527][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:532][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:532][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:533][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:534][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:555][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:556][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:557][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:557][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:566][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:567][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:568][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:569][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:572][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:573][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:575][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:577][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:578][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:581][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:582][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:582][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:591][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:592][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:593][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:593][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:595][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:596][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:597][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:613][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:616][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:624][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:626][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:655][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:657][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:697][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:699][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:699][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:704][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:705][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:706][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:707][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:709][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:709][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:711][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:711][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:713][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:714][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:718][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:719][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:720][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:720][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:722][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:723][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:724][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:724][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:726][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:727][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:728][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:729][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:731][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:732][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:734][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:735][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:737][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:737][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:739][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:739][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:742][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:742][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:745][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:745][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:747][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:747][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:781][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:782][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:783][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:783][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:786][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:787][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:804][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:804][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:808][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:809][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:833][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:834][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:855][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:856][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:859][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:860][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:862][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:863][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:897][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:899][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:918][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:919][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:920][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:920][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:929][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:956][ 0]LogTexture:Display: Building textures: T_Castle_ThumbstickInner (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:957][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:958][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:959][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:960][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:962][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:963][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:964][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:965][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:965][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:966][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:966][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:967][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:968][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:968][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:969][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:971][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:972][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:972][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:973][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:974][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:974][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:976][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:976][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:977][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:978][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:980][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:981][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:982][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:983][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:984][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:984][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:985][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:986][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:987][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:988][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:989][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:989][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:990][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:991][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:991][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:992][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:992][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:993][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:994][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.49:996][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:006][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:007][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:008][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:008][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:010][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:010][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:013][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:013][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:014][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:015][ 0]LogCook:Display: Cooking /Paper2D/DummySprite → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:018][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:019][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:021][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:022][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:024][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:024][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:028][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:029][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:030][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:031][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:033][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:034][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:035][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:036][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:039][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:041][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:054][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:054][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:056][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:056][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:057][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:058][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:059][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:059][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:073][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:074][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:076][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:076][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:081][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:082][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:083][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:086][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:088][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:089][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:090][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:091][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:137][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:139][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:207][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:208][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:259][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:260][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:260][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:261][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:262][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:281][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:281][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:282][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:282][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:284][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:284][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:285][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:286][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:287][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:287][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:288][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:288][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:289][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:289][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:291][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:292][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:297][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:297][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:300][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:301][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:302][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:302][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:305][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:306][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:309][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:310][ 0]LogCook:Display: Cooking /Game/props/pain/painting → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/painting.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:313][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/painting.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:315][ 0]LogCook:Display: Cooking /Engine/Maps/Entry → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:322][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:323][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:332][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:333][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:360][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:363][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_AnimBP → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:417][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:418][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:419][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:419][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:420][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:421][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Loop → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:422][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:422][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Start → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:424][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:424][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:426][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:426][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonIdle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:428][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:429][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonRun → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:435][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:436][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonWalk → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:439][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:439][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:445][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:446][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:465][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:465][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:467][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:467][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:469][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:469][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLa
UATHelper: Packaging (Windows (64-bit)): yerBlend_Simple.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:474][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:475][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:481][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:482][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:483][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:484][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:485][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:486][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:488][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:488][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:490][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:491][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_LOGO_CARD → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:493][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:493][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:498][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:499][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:505][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:507][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:510][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:513][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin__normals → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:518][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:519][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:523][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:524][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:533][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:536][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4Man_Logo_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:538][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:538][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:541][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:542][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/switch-10 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:543][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:543][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/switch-9 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:544][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:545][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:548][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:549][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:555][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:556][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:557][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:557][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:560][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:591][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:592][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:594][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:597][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/4ChannelGrunge → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:602][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:603][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_a
lb1.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:606][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:606][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.
uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:629][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:630][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.ua
sset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:633][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:634][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.ua
sset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:640][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:641][ 0]LogCook:Display: Cooking /Game/props/pain/canvas → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/canvas.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:642][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/canvas.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:643][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:649][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:649][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:650][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:650][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:652][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:653][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:657][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:659][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:663][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:663][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:666][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:667][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:669][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:678][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:681][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:681][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:684][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:693][ 0]LogTexture:Display: Building textures: VirtualJoystick_Background (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:693][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:697][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:698][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:699][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:700][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:700][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:712][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/T
UATHelper: Packaging (Windows (64-bit)): utorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:713][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:714][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:715][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:716][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:717][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:717][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:718][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:718][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:720][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:793][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:794][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:821][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:822][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:824][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:825][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:844][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:846][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:846][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:847][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:848][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.50:848][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:065][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:067][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:124][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:125][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:301][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:303][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:354][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:355][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:357][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:358][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:359][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:360][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:360][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:361][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:519][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:520][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:537][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:538][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:539][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:540][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:540][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:541][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:542][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:562][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:563][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:564][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:565][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:566][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:566][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset because requeued
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.51:566][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Wood_InterlockingFloor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:782][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:783][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/props/pain/canvas_Mat.uasset because requeued
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:783][ 0]LogCook:Display: Cooking /Game/props/pain/canvas_Mat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/canvas_Mat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:791][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/canvas_Mat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:791][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/props/pain/Mat_canvas.uasset because requeued
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:791][ 0]LogCook:Display: Cooking /Game/props/pain/Mat_canvas → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/Mat_canvas.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:868][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/Mat_canvas.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:869][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/props/pain/Mat_hinge.uasset because requeued
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:869][ 0]LogCook:Display: Cooking /Game/props/pain/Mat_hinge → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/Mat_hinge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:876][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/Mat_hinge.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:877][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/props/pain/Mat_woodenFrame.uasset because requeued
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:877][ 0]LogCook:Display: Cooking /Game/props/pain/Mat_woodenFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/Mat_woodenFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:883][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/props/pain/Mat_woodenFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:883][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset because requeued
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:883][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:884][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:885][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:886][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:886][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:887][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:888][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/
UATHelper: Packaging (Windows (64-bit)): TutorialAssets/Tutorial_BP_MacroLib.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:891][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:891][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:893][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:893][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:921][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:954][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:955][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:955][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:956][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.52:958][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:386][ 0]LogTexture:Display: Building textures: T_SmokeSubUV_8X8 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:386][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:415][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:485][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:511][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:665][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:666][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:666][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:667][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:668][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:670][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:670][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:671][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:672][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:673][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:674][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:674][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:675][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:679][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:680][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:684][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.53:684][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.54:796][ 0]LogTexture:Display: Building textures: T_soft_smoke (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.54:799][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.54:800][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because requeued
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.54:800][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.54:979][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:052][ 0]LogTexture:Display: Building textures: MobileHUDButton3 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:052][ 0]LogTexture:Display: Building textures: MobileHUDButton2_on (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:052][ 0]LogTexture:Display: Building textures: MobileHUDButton2_off (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:053][ 0]LogTexture:Display: Building textures: MobileHUDButton1_on (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:053][ 0]LogTexture:Display: Building textures: MobileHUDButton1_off (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:053][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:054][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:055][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:062][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:062][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:069][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:070][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:072][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:072][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:076][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:077][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:099][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:100][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:101][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:102][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:110][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:110][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:112][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:113][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:114][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:114][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.19.55:115][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:601][ 0]LogTexture:Display: Building textures: AnalogHat (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:601][ 0]LogTexture:Display: Building textures: T_MobileMenu2 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:601][ 0]LogTexture:Display: Building textures: T_MobileControls_texture (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:601][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:602][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:603][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:603][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:604][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:604][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:633][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:640][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:644][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:644][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:646][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:720][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:723][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:724][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:728][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:729][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:732][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:733][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:751][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:762][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:767][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:768][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:769][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:770][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:774][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:859][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:860][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:862][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:865][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:866][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:871][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:871][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:875][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:877][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:884][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:885][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:887][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:897][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:902][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:903][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:910][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:911][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:912][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:913][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:917][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:918][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:919][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:920][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.04:924][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:625][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:625][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:625][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:629][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:647][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:650][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:652][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:662][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:666][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:679][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:699][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.05:703][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.06:087][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.06:091][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.06:482][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.06:494][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.06:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:407][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:408][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:408][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:408][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:408][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:408][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:409][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:409][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:409][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_10 (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:409][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_6 (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:409][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_7 (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:410][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_8 (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:410][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:419][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:664][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_9 (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:665][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:665][ 0]LogTexture:Display: Building textures: T_Fire_SubUV (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:665][ 0]LogTexture:Display: Building textures: T_Fire_Tiled_D (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:665][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.07:669][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:226][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:230][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:258][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:258][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:259][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:259][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:263][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:269][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.08:273][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:127][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:128][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_2 (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:128][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_3 (BGRA8)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:128][ 0]LogTexture:Display: Building textures: T_Brick_Clay_New_D (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:128][ 0]LogTexture:Display: Building textures: T_Brick_Clay_New_M (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:128][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:133][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:728][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.09:732][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:359][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:364][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:366][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:378][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:380][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:383][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:385][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:388][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:388][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:397][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:398][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:402][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:404][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:408][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:411][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:415][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:420][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:421][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:425][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:987][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:991][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:992][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.10:996][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:244][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:248][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:359][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:364][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:474][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:478][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:480][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:496][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:500][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:974][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:977][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:979][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:983][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:983][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:985][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:985][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.11:988][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.12:004][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.12:008][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.12:058][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.12:062][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:369][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:858][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:864][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:870][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:871][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:873][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:874][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:878][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:879][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:881][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:882][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:884][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:884][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:886][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:886][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:888][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:889][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:901][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:904][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:905][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:905][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:908][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:909][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:915][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:916][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:920][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:921][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:931][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:944][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:949][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:959][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.13:967][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:284][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:288][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:506][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:507][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:517][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:520][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:521][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:522][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:523][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:524][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:524][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:526][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:526][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:527][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:527][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:528][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:530][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:531][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:777][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:781][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:794][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:804][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:806][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:807][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:809][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:874][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.14:876][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:015][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:019][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:021][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:022][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:052][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:054][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:069][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:075][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:077][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:078][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:078][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:080][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:610][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.15:612][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:048][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:051][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:053][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:058][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:698][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:699][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:880][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:884][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:902][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:903][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:904][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:905][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:906][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:907][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:907][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:909][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:909][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:934][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:934][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:936][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:937][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:939][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:940][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.16:951][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.23:095][ 0]LogTexture:Display: Building textures: T_CobbleStone_Pebble_D (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.23:096][ 0]LogTexture:Display: Building textures: T_CobbleStone_Pebble_M (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.23:096][ 0]LogTexture:Display: Building textures: T_CobbleStone_Pebble_N (BC5)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.23:096][ 0]LogTexture:Display: Building textures: T_CobbleStone_Rough_D (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.23:393][ 0]LogTexture:Display: Building textures: T_CobbleStone_Rough_N (BC5)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.23:576][ 0]LogTexture:Display: Building textures: T_Gradinet_01 (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.23:576][ 0]LogTexture:Display: Building textures: T_Rock_Smooth_Granite_D (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:378][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:411][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:414][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:449][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:449][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:489][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:491][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:510][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:511][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:540][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:541][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:545][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:546][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:550][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:550][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:558][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:558][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:563][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:565][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:570][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:571][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:574][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:574][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:634][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:649][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:654][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:655][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:657][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:658][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:662][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:664][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:858][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:862][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:933][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:934][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:970][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.25:972][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:045][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:051][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:053][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:054][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:182][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:183][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:194][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:195][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:270][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:271][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:324][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:325][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:350][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:351][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:366][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:368][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Minimal_Default.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:433][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Minimal_Default.umap
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:559][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:560][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:563][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:567][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:568][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:594][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:596][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:596][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:603][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:604][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:606][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:607][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:624][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:626][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.26:627][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:537][ 0]LogTexture:Display: Building textures: T_CobbleStone_Smooth_D (AutoDXT)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:538][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:542][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:542][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:544][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:562][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:571][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:578][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:589][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:604][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.20.30:608][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 69.463233s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\Documents\Unreal Projects\MyProject\MyProject.uproject;
UATHelper: Packaging (Windows (64-bit)): see log C:\Users\USER\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+GAMES+Epic+Games+4.13\Cook-2016.10.31-23.20.48.txt
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
UATHelper: Packaging (Windows (64-bit)): в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)): — Конец трассировки внутреннего стека исключений —
UATHelper: Packaging (Windows (64-bit)): в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param) UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.Main() UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint) LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers onExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:21:28 AM) LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap LogPlayLevel: PIE: StaticDuplicateObject took: (0.047199s) LogAIModule: Creating AISystem for world ThirdPersonExampleMap LogPlayLevel: PIE: World Init took: (0.001025s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.048466s) LogInit: XAudio2 using 'Speakers (Turtle Beach Z60 Game Audio)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'ThirdPersonGameMode_C' LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.21.29 LogWorld: Bringing up level for play took: 0.002051 LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart LogGameState: Match State Changed from EnteringMap to WaitingToStart LogGameMode:Display: Match State Changed from WaitingToStart to InProgress LogGameState: Match State Changed from WaitingToStart to InProgress PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap -0.11 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso nExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson ExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE xampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (painting) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.008 secs) LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPers onExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: ThirdPersonExampleMap (Nov 1, 2016, 1:21:36 AM) LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap LogPlayLevel: PIE: StaticDuplicateObject took: (0.019122s) LogAIModule: Creating AISystem for world ThirdPersonExampleMap LogPlayLevel: PIE: World Init took: (0.001034s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.020397s) LogInit: XAudio2 using 'Speakers (Turtle Beach Z60 Game Audio)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'ThirdPersonGameMode_C' LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.31-23.21.36 LogWorld: Bringing up level for play took: 0.001948 LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart LogGameState: Match State Changed from EnteringMap to WaitingToStart LogGameMode:Display: Match State Changed from WaitingToStart to InProgress LogGameState: Match State Changed from WaitingToStart to InProgress PIE: Info Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap 0.953 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerso nExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPerson ExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonE xampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' LogSavePackage: Save=109.05ms LogSavePackage: Moving '../../../../../../Documents/Unreal Projects/MyProject/Saved/ThirdPersonExampleMap2291B59544B21CB1487402BC99D66F56.tmp' to '../../../../../../Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap LogFileHelpers: Saving map 'ThirdPersonExampleMap' took 0.435 LogSavePackage: Save=83.45ms LogSavePackage: Moving '../../../../../../Documents/Unreal Projects/MyProject/Saved/UEDPCThirdPersonExampleMap2CAF4C954335E09060B8ACB256CD66C9.tmp' to '../../../../../../Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Documents/Unreal Projects/MyProject/MyProject.uproject" UATHelper: Packaging (Windows (64-bit)): -cook -stage -archive -archivedirectory=D:/ate/lel -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install UATHelper: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Documents\Unreal Projects\MyProject\MyProject.uproject UATHelper: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Documents\Unreal Projects\MyProject\MyProject.uproject UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.23.27.txt UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\GAMES\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Documents\Unreal Projects\MyProject\MyProject.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.23.27.txt" - stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(1451574181) SRandInit(1451574181). UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.36:013][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.36:697][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.37:089][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/USER/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.37:132][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:252][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:278][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:299][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:324][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:344][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:366][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:387][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:409][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:420][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:456][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:481][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:519][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:519][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:535][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:619][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:626][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:652][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:677][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:699][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:716][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.42:716][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.46:895][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.46:896][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.48:051][ 0]LogCook:Display: Done creating registry. It took 1.16s. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.48:086][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.48:104][ 0]LogCook:Display: Sandbox cleanup took 0.053 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.49:706][ 0]LogCook:Display: Sandbox cleanup took 1.602 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:917][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:919][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:922][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:923][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:924][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:925][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:925][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:931][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:932][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:933][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:934][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:935][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:943][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.51:998][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:000][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:002][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:003][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:004][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:006][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:008][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:009][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:018][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:020][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:023][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:024][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:027][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:057][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:058][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:059][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:060][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:070][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:071][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:072][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:074][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:079][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:081][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:082][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:083][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:084][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:085][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:086][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:088][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:089][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:132][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:133][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:136][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:137][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:140][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:142][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:144][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:146][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:147][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:165][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:168][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:168][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:169][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:169][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:171][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:171][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:174][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:175][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:177][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:178][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:179][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:180][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:182][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:184][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:189][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:190][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:191][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:199][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:200][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:205][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:206][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:211][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:341][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:341][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:343][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:349][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:351][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:355][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:362][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:364][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:366][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:366][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:368][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:373][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:374][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:376][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:377][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:377][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:378][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:381][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:382][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:383][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:384][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:384][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:385][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:386][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:387][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:391][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:392][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:392][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:394][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:395][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:408][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:408][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:409][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:413][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:417][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:419][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:420][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:420][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:422][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:423][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:424][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:426][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:428][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:431][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:433][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:433][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:435][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:436][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:439][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:441][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:442][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:443][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:444][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:446][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:449][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:451][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:452][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:453][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:455][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:456][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:457][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:458][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:460][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:461][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:463][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:464][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:465][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:465][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:466][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:467][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:469][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:469][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:484][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:485][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:485][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:486][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:489][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:489][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:493][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:494][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:497][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:497][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:499][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:501][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:503][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:505][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:507][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:507][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:509][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:510][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:513][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:514][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:516][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:516][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:518][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:520][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:521][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:522][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:529][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:530][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:532][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:532][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:534][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:534][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:537][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:539][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:541][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:541][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:543][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:544][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:547][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:549][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:551][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:552][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:553][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:554][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:556][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:559][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:561][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:562][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:564][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:565][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:567][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:567][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:570][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:573][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:574][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:575][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:578][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:579][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:581][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:582][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:586][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:586][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> 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UE4Editor-Cmd: [2016.10.31-21.23.52:590][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:595][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:597][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:599][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:600][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:601][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:602][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:605][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:606][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:608][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:608][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:609][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:609][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:635][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:637][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:638][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:641][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:643][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:643][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:644][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:649][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:651][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:651][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:652][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:652][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:653][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:655][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:656][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:656][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:657][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:658][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:659][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:661][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:664][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:664][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:665][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:665][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:666][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:666][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:668][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:670][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:671][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:672][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:673][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:673][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:675][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:691][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:693][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:694][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:697][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:698][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:699][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:700][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:702][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:704][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:706][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:708][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:709][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:711][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:713][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:715][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:716][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:718][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:719][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:720][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:721][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:721][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:723][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:725][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:726][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:727][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:735][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:737][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:738][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:740][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:741][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:742][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:743][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:743][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:744][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:748][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:749][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:750][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:752][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:753][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:754][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:760][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:761][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:783][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:783][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:785][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:786][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:823][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:827][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:870][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:872][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:904][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:905][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:906][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:906][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:907][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:909][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:909][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:912][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:918][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:925][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:928][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:934][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Wood_InterlockingFloor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_Interlockin UATHelper: Packaging (Windows (64-bit)): gFloor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:939][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:963][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:963][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:973][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:974][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:979][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.52:983][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:012][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:014][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_AnimBP -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:029][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:031][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:032][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:033][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:034][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:034][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Loop -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:036][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:038][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Start -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:040][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:040][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:042][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:042][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonIdle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:044][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:044][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonRun -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:047][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:048][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonWalk -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:050][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:051][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:055][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:056][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:069][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:071][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:074][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:074][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:077][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:081][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLa UATHelper: Packaging (Windows (64-bit)): yerBlend_Simple.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:086][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:087][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:088][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:099][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mat UATHelper: Packaging (Windows (64-bit)): erials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:100][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:101][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:104][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:107][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:109][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:114][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:127][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:128][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:131][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:132][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/switch-10 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:133][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:134][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/switch-9 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:134][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:147][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:150][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:151][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:159][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:176][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:179][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:180][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:182][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:183][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:186][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:186][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:189][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:190][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:193][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:194][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:196][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:197][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:200][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:201][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:204][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:206][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:207][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:235][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:237][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:244][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:245][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:250][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:251][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:252][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:253][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:254][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:256][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:256][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:259][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:260][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:261][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:262][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/4ChannelGrunge -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:267][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:267][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_a lb1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:270][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:271][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:274][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.uas UATHelper: Packaging (Windows (64-bit)): set UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:275][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBl UATHelper: Packaging (Windows (64-bit)): ueprintEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:276][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:283][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:285][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:313][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:315][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:338][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:339][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:365][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:366][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:382][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:384][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:385][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:398][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:451][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:452][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:455][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:456][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:459][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:461][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:463][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:464][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:466][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:467][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:468][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:475][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:477][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:484][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:486][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:487][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:493][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:495][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineMaterials/DefaultNormal.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:496][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:500][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:500][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:501][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:503][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:503][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:503][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:507][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:509][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:509][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_LOGO_CARD -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:512][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:514][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:515][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:516][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:516][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:519][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:521][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:521][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:522][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin__normals -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:525][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:526][ 0]LogCook:Display: Forcing save package D:/Documents/Unreal Projects/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:526][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA -> 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UE4Editor-Cmd: [2016.10.31-21.23.53:533][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:534][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/BSPVertex.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:534][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:535][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:535][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:536][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:537][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:537][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:537][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:539][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:540][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:542][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:544][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:544][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:545][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:546][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:546][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:547][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:549][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:549][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:549][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:550][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:550][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:551][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:553][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:555][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:555][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:556][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:556][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:557][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:558][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:558][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:558][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:559][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:560][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:560][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:561][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:565][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:565][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:567][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:567][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/EmptyActor.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:568][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:569][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:569][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/LightIcons/S_LightError.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:569][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:571][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:571][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:574][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:574][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:584][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:585][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:588][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:589][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:592][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:614][ 0]LogTexture:Display: Building textures: MobileHUDButtonFire (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:614][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:615][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:618][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:621][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:622][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:625][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:687][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:690][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:690][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:691][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:692][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:694][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:694][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:696][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:698][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:701][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:701][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:702][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:702][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:708][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:709][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:714][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:714][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:715][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:716][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:716][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:717][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:718][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:720][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:721][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:722][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:723][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:723][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:724][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:725][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:726][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:727][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:727][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.53:731][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:695][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:712][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:713][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:725][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:726][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:729][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:729][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:736][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:737][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:741][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:743][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:744][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:747][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:748][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:748][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:750][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:751][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:759][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:759][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:761][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:764][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:775][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:778][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:782][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:783][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:784][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:785][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:787][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:790][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:795][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:796][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:801][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:802][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:809][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:816][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:821][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:821][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:823][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:826][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:833][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:834][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:836][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:839][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.55:843][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:257][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:258][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:259][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:259][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:259][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_0 (G8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:259][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_1 (G8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:259][ 0]LogTexture:Display: Building textures: SkyOcclusion1_1 (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:259][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:387][ 0]LogTexture:Display: Building textures: SkyOcclusion1_2 (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:391][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:399][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:405][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:406][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:414][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:418][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:419][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:421][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:423][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:427][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:428][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:431][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:432][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:439][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:441][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:442][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:445][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:450][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:451][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:460][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:461][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:466][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:466][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:472][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:474][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:485][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:486][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:488][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:489][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:497][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:499][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:499][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:503][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:508][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:512][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:516][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:521][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:525][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:536][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:537][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:542][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:543][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Che UATHelper: Packaging (Windows (64-bit)): cker.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:547][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:548][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:554][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:555][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:564][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:901][ 0]LogTexture:Display: Building textures: T_CobbleStone_Smooth_D (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:905][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.56:908][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.57:183][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.57:191][ 0]LogTexture:Display: Building textures: T_CobbleStone_Smooth_M (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.57:199][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.58:259][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.58:264][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.59:679][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.59:683][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.59:684][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.59:688][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.59:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.23.59:693][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.00:794][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.00:806][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:341][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:345][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:781][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:785][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:786][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:790][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:791][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:795][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:795][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:799][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:799][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:803][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:804][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:807][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:811][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:812][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:816][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:821][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:822][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:825][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:826][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.01:831][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:262][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:268][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:269][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:273][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:332][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:336][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:440][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:458][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:586][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:594][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:596][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.02:601][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:778][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:784][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:785][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:791][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:794][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:798][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:801][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:804][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:805][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:813][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:814][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:819][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:820][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:825][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:827][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:832][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:834][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:839][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:843][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:846][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:848][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:852][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:853][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:857][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:859][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:865][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:869][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:872][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:875][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:879][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:882][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:886][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:887][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:890][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:891][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:896][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:896][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:900][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:902][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:908][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:908][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:912][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:913][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:918][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:919][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:922][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:922][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:929][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:929][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:932][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:932][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:935][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:935][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:936][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:937][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:943][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:946][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:950][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:951][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:956][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:957][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:959][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:960][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:964][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:979][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:997][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.04:999][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:004][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:005][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:008][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:009][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:011][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:011][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:014][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:076][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:078][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:078][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:080][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:081][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:082][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:083][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:084][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:084][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:085][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:086][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:086][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:087][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:095][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:095][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:111][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:112][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:115][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:116][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:118][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:119][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:121][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:121][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:126][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:127][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:130][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:314][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:316][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:317][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:322][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:324][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:326][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:327][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:329][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:331][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:333][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:335][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:338][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:341][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:350][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:359][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:361][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:363][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:366][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:367][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:369][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:371][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:374][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:375][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:378][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:378][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:380][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:382][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:397][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:399][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:402][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:403][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:407][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:408][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:411][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:412][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:414][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:417][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:418][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:420][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:421][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:422][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:423][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:424][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.05:426][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:448][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:451][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:592][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:594][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:614][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:616][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:617][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:619][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:622][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:623][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:625][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:627][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:627][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:628][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:689][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:692][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.06:694][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:089][ 0]LogTexture:Display: Building textures: T_CobbleStone_Smooth_N (BC5) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:089][ 0]LogTexture:Display: Building textures: T_Concrete_Panels_D (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:090][ 0]LogTexture:Display: Building textures: T_Concrete_Panels_N (BC5) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:090][ 0]LogTexture:Display: Building textures: T_Ground_Grass_D (AutoDXT) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:090][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:092][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:092][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:094][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:097][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:101][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:103][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:105][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:106][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.10:107][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.15:015][ 0]LogMemory:Warning: Freeing 33554432 bytes from backup pool to handle out of memory. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.31-21.24.15:015][ 0]LogMemory:Warning: MemoryStats: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AvailablePhysical 419287040 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AvailableVirtual 140734554259456 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UsedPhysical 2355900416 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PeakUsedPhysical 2357366784 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UsedVirtual 2383605760 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PeakUsedVirtual 2400387072 UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 60.1950127s to run UE4Editor-Cmd.exe, ExitCode=3 UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\Documents\Unreal Projects\MyProject\MyProject.uproject; UATHelper: Packaging (Windows (64-bit)): see log C:\Users\USER\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+GAMES+Epic+Games+4.13\Cook-2016.10.31-23.24.27.txt UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) UATHelper: Packaging (Windows (64-bit)): UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) UATHelper: Packaging (Windows (64-bit)): в Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): --- Конец трассировки внутреннего стека исключений --- UATHelper: Packaging (Windows (64-bit)): в Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): в BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): в AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands) UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (64-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param)
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.Main()
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure
LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
LogSavePackage: Save=87.70ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/UEDPCThirdPersonExampleMap47E4B3F94A65145A234424804275DD57.tmp’ to ‘…/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap
LogEditorTransaction: Undo Spawn Play From Here Start
UATHelper: Packaging (Windows (32-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“D:/Documents/Unreal Projects/MyProject/MyProject.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“D:/Documents/Unreal Projects/MyProject/MyProject.uproject”
UATHelper: Packaging (Windows (32-bit)): -cook -stage -archive -archivedirectory=D:/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win32 -CrashReporter -utf8output
UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install
UATHelper: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability.
UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Documents\Unreal Projects\MyProject\MyProject.uproject
UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Documents\Unreal Projects\MyProject\MyProject.uproject
UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.30.00.txt
UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: D:\GAMES\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe “D:\Documents\Unreal Projects\MyProject\MyProject.uproject” -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=“D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.30.00.txt” -
stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-1617974789) SRandInit(-1617974789).
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.08:902][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.09:581][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.09:814][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/USER/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.09:855][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:127][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:152][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:173][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:190][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:210][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:231][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:254][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:275][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:286][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:315][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:337][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:375][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:375][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:393][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:477][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:483][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:510][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:535][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:557][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:573][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.15:573][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.19:480][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.19:480][ 0]LogCook:Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.20:537][ 0]LogCook:Display: Done creating registry. It took 1.06s.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.20:565][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:…/…/…/Engine/Content ini setting was out of date
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.20:583][ 0]LogCook:Display: Sandbox cleanup took 0.045 seconds
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.22:044][ 0]LogCook:Display: Sandbox cleanup took 1.461 seconds
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:985][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:987][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:988][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:990][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:990][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:992][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:992][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:995][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:996][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:997][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:997][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.23:998][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:000][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:044][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:045][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFuncti
UATHelper: Packaging (Windows (32-bit)): ons01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:047][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:047][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:048][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:049][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:050][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:050][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:057][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:058][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:060][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:061][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:063][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:090][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:091][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:091][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:093][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:094][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:096][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:096][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:098][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:116][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:117][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:166][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:168][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:168][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:169][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:169][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:205][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:205][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:207][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:207][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:210][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:210][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFun
UATHelper: Packaging (Windows (32-bit)): ctions01/Texturing/ScaleUVsByCenter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:211][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:213][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:214][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:227][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:228][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:229][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:229][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:230][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:231][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:231][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:233][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:233][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:234][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:235][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:236][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:237][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:239][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:240][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:242][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:243][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:244][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:245][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:246][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:250][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:251][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:305][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:424][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:425][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:426][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:432][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:434][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:436][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:440][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:442][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:443][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:443][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:444][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:445][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:445][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:446][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:446][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:447][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:447][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:447][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:448][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:449][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:449][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:449][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:450][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:451][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:452][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:453][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:453][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:488][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:489][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:489][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:491][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:491][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:492][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:493][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:504][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:505][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:507][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:507][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:509][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:510][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:511][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:512][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:513][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:513][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:514][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:516][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:516][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:530][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:531][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:532][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:533][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:533][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:534][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:535][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:535][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:537][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:538][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:538][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:539][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:540][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:541][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:542][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:542][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:543][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:544][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:544][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:545][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:545][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:546][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:547][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:548][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:548][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:556][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:557][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:558][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:558][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:560][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:561][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:563][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:564][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:565][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:566][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:568][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:569][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:570][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:571][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:573][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:574][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:575][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:576][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:577][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:578][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:579][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:581][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:582][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:583][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:587][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:587][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:588][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:589][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:591][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:591][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:593][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:593][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:594][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:595][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:596][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:597][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:598][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:599][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:601][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:602][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:603][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:603][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:605][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:606][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:609][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:609][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:611][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:611][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:613][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:614][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:616][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:616][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:617][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:618][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:620][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:622][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:623][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:623][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:624][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:625][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFuncti
UATHelper: Packaging (Windows (32-bit)): ons01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:626][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:626][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:628][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:629][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:630][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:630][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:634][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:634][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:636][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:637][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:638][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:638][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:641][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:642][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:643][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:643][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:644][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:644][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:676][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:676][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:677][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:680][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:686][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:686][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:687][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:688][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:689][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:690][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:691][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:692][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:692][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:693][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:693][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:694][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:694][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:695][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:695][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:698][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:700][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:700][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:701][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:701][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:702][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:702][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:704][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:704][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:705][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:705][ 0]LogCook:Display: Cooking /Paper2D/DummySprite → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:706][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:707][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:709][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:709][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:712][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:712][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:715][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:716][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:716][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:718][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:719][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:721][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:722][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:724][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:725][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:728][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:729][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:730][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:730][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:732][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:732][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:733][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:734][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:734][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:735][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:735][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:736][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:736][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:743][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:744][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:745][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:745][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:746][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:746][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.
UATHelper: Packaging (Windows (32-bit)): uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:747][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:747][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:748][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:749][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:750][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:750][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:752][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:752][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:754][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:759][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:761][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:761][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:763][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:764][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:765][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:766][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:795][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:797][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:833][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:834][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:860][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:860][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:861][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:861][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:862][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:863][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:864][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:867][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:871][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:887][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:889][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:892][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Wood_InterlockingFloor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:896][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:914][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:917][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:917][ 0]LogCook:Display: Cooking /Engine/Maps/Entry → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:924][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:925][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:930][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:931][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter
UATHelper: Packaging (Windows (32-bit)): .uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:956][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:956][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_AnimBP → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:968][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:968][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:970][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:970][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:971][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:971][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Loop → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:973][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:973][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Start → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasse
UATHelper: Packaging (Windows (32-bit)): t
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:974][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:975][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:976][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:976][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonIdle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:978][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:978][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonRun → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:980][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:981][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonWalk → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:983][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:983][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:987][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:987][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:997][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:997][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:998][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.24:999][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:000][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:007][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:009][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:010][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:011][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:014][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:015][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:015][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:017][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:021][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:024][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:025][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:034][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:034][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:037][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/switch-10 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:043][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:043][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/switch-9 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:044][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:049][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:051][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:052][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:058][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:059][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:062][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:062][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:064][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:064][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:067][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:068][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:071][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:071][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:074][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:075][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.
UATHelper: Packaging (Windows (32-bit)): uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:078][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:078][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:082][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:085][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:087][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:093][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:094][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:127][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:128][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:134][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:135][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:138][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:139][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:140][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials
UATHelper: Packaging (Windows (32-bit)): /TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:141][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:142][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:144][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:145][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:147][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:147][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:148][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:149][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/4ChannelGrunge → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:154][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:155][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_a
lb1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:157][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:158][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.
uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:160][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:161][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials
UATHelper: Packaging (Windows (32-bit)): /Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:163][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:164][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.ua
sset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:168][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:168][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:171][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:172][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:176][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:177][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:179][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:180][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_LOGO_CARD → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:181][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:182][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:183][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:184][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:185][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:185][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:186][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:187][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4Man_Logo_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:188][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:188][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:190][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:191][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:192][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:197][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEdito
UATHelper: Packaging (Windows (32-bit)): rTutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:198][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:230][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:231][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:254][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTut
UATHelper: Packaging (Windows (32-bit)): orial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:255][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:262][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:263][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:263][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:264][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:264][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:265][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:301][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:302][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:304][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:305][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:306][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:307][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:308][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:309][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:309][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:311][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:311][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:314][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:314][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin__normals → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Manneq
UATHelper: Packaging (Windows (32-bit)): uin__normals.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:318][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:318][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:318][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:320][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:320][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:320][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:322][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:322][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:322][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:323][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:324][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:324][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:325][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:325][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:325][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:326][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:326][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:327][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:328][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:328][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:328][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:329][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:329][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:330][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:333][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:333][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:334][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:335][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:336][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:336][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:337][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:337][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:338][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:339][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:339][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:339][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:340][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:341][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/EditorResources/EmptyActor.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:341][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:342][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:342][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/EditorResources/LightIcons/S_LightError.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:342][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:344][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:344][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:345][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:346][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:355][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:357][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:358][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:358][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:361][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:368][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:369][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:371][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:373][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:375][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:379][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:433][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:435][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:435][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:436][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:436][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:438][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:438][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:439][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:440][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:441][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:442][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:442][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:443][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:448][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:448][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:452][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:452][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:453][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:454][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:454][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:455][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:455][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:456][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:457][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:457][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:458][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:458][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:459][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:460][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:461][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:461][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because requeued
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:461][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.25:462][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:182][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/T
UATHelper: Packaging (Windows (32-bit)): utorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:188][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:189][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialA
UATHelper: Packaging (Windows (32-bit)): ssets/Character/TutorialCharacter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:196][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:197][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:199][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:199][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:203][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:203][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:207][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:207][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:208][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:209][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:211][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:211][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:213][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:213][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:218][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:218][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:219][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:222][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:227][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:229][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:233][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:235][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:238][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:247][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:254][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect
UATHelper: Packaging (Windows (32-bit)): _Smoke.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:259][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:259][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:260][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:267][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:272][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:272][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:273][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:279][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:282][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:293][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect
UATHelper: Packaging (Windows (32-bit)): _Steam.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:297][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:298][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:299][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:300][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:306][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:520][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:626][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:633][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:640][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:642][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:643][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:643][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:644][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:644][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:646][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:647][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:649][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:649][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:650][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:650][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:652][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:653][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:656][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:657][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:658][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:658][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:660][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:662][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:663][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:666][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:670][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:671][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallScon
UATHelper: Packaging (Windows (32-bit)): ce.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:678][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:678][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:680][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:680][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:684][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:688][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:689][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:692][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled
UATHelper: Packaging (Windows (32-bit)): .uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:696][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:712][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:715][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:733][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:737][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:750][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasse
UATHelper: Packaging (Windows (32-bit)): t
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:754][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:768][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uas
UATHelper: Packaging (Windows (32-bit)): set
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:772][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:784][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:787][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:793][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:797][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:811][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:817][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:818][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:825][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:827][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:830][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:831][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:835][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:843][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasse
UATHelper: Packaging (Windows (32-bit)): t
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:847][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:848][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.27:852][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:177][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:182][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:600][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:604][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:990][ 0]LogTexture:Display: Building textures: T_Ground_Grass_D (AutoDXT)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:991][ 0]LogTexture:Display: Building textures: T_Ground_Grass_N (BC5)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:991][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:995][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.28:997][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:001][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:002][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:006][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:007][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:011][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:012][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:015][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:016][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:019][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:020][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:024][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:027][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:030][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:032][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:036][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:037][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:041][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:043][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:047][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:404][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:408][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:409][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:412][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:470][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:475][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:547][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:551][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:615][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:619][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:620][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:624][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:625][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.29:630][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.30:116][ 0]LogTexture:Display: Building textures: T_Ground_Gravel_D (AutoDXT)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:336][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:341][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:344][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:349][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:350][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:356][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:364][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:366][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:369][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:373][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:375][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:378][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:381][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:384][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:386][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:389][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:395][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:395][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:399][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:401][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:405][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:409][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:412][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:413][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:418][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:420][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:423][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:427][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:431][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:432][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:437][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:441][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:445][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:448][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:461][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:465][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:468][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:469][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:494][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:497][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:508][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:536][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:579][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:586][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:588][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:591][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:596][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:599][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:600][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:601][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:604][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:606][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:607][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:608][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:610][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:612][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:617][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:618][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:622][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:625][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:628][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:629][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:632][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:632][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:636][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:637][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:642][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:642][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:646][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:646][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:653][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:654][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:659][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:660][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:661][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:662][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:664][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:664][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:671][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:673][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:675][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:678][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:683][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:686][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:693][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:694][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:704][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:705][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:706][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:706][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:713][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:714][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:717][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:720][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:732][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:733][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:737][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:739][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:742][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:803][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:806][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:810][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:811][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:813][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:814][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:815][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:816][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:817][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:819][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:821][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:823][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:838][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:843][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:843][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:852][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:853][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:855][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:857][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:860][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:861][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:864][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:865][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:869][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:870][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:872][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:874][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:876][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:877][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:881][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:884][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:886][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:887][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:888][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:890][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:892][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:894][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:898][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:901][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:906][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:908][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:911][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:913][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:916][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:917][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:920][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:921][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:923][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:924][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:925][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:926][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:928][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:929][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:932][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:934][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:935][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:937][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:938][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:939][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:941][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:943][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:952][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:953][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:958][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:963][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:964][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:969][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:970][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:972][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:973][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:975][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:976][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Advanced_Lighting.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:994][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Advanced_Lighting.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.31:995][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:058][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:060][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:062][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:063][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:064][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:065][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:067][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:067][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:070][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:071][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:072][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:072][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:075][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:076][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:079][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:834][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:837][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:837][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:842][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:843][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:847][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:848][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:851][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:942][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/ThirdPersonOverview → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/ThirdPersonOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:943][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ThirdPersonOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:946][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay → D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.32:947][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.46:747][ 0]LogTexture:Display: Building textures: T_Ground_Gravel_N (BC5)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.46:748][ 0]LogTexture:Display: Building textures: T_ground_Moss_D (AutoDXT)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.46:749][ 0]LogTexture:Display: Building textures: T_Ground_Moss_N (BC5)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.46:749][ 0]LogTexture:Display: Building textures: T_Rock_Slate_D (AutoDXT)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.46:749][ 0]LogMemory:Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.46:749][ 0]LogMemory:Warning: MemoryStats:
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: AvailablePhysical 393707520
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: AvailableVirtual 140734030036992
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UsedPhysical 2825609216
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PeakUsedPhysical 2825609216
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UsedVirtual 2905636864
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PeakUsedVirtual 2923036672
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.30.54:227][ 0]LogWindows:Error: HandleError re-entered.
UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 59.0341085s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cook failed. Deleting cooked data.
UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\Documents\Unreal Projects\MyProject\MyProject.uproject;
UATHelper: Packaging (Windows (32-bit)): see log C:\Users\USER\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+GAMES+Epic+Games+4.13\Cook-2016.10.31-23.30.59.txt
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
UATHelper: Packaging (Windows (32-bit)):
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
UATHelper: Packaging (Windows (32-bit)): в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (32-bit)): — Конец трассировки внутреннего стека исключений —
UATHelper: Packaging (Windows (32-bit)): в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (32-bit)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param) UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Program.Main() UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (32-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure LogSavePackage: Save=83.98ms LogSavePackage: Moving '../../../../../../Documents/Unreal Projects/MyProject/Saved/ThirdPersonExampleMap84EF6A024B324A63778E808020C6A677.tmp' to '../../../../../../Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0031 seconds. Added 112 classes and 0 folders. BlueprintLog: New page: Compile ThirdPersonExampleMap BlueprintLog: New page: Compile ThirdPersonCharacter BlueprintLog: New page: Compile ThirdPersonCharacter LogRenderer: Reallocating scene render targets to support 1208x900 (Frame:63191). BlueprintLog: New page: Compile ThirdPersonCharacter LogSkeletalMesh: InitArticulated: Bodies already created (/Engine/Transient.DebugSkelMeshComponent_0) - call TermArticulated first. LogSkeletalMesh: InitArticulated: Bodies already created (/Engine/Transient.DebugSkelMeshComponent_2) - call TermArticulated first. LogContentBrowser:Verbose: The majority of assets in the view are of type: AnimSequence LogSavePackage: Save=163.68ms LogSavePackage: Moving '../../../../../../Documents/Unreal Projects/MyProject/Saved/ThirdPersonCharacterEBF7B669457275B675950B9D0F8E4022.tmp' to '../../../../../../Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' LogSavePackage:Display: Finished SavePackage ../../../../../../Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Mannequin/Animations/ThirdPersonWalk" FILE="../../../../../../Documents/Unreal Projects/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset" SILENT=true LogSavePackage: Save=16.26ms LogSavePackage: Moving '../../../../../../Documents/Unreal Projects/MyProject/Saved/ThirdPersonWalk44DC6E4C43333187F9602180B2CA0270.tmp' to '../../../../../../Documents/Unreal Projects/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset' LogSavePackage:Display: Finished SavePackage ../../../../../../Documents/Unreal Projects/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset LogSavePackage: Save=105.02ms LogSavePackage: Moving '../../../../../../Documents/Unreal Projects/MyProject/Saved/UEDPCThirdPersonExampleMap36ED4E0B4E929E28E32D9D800DD2ED7F.tmp' to '../../../../../../Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Documents/Unreal Projects/MyProject/MyProject.uproject" UATHelper: Packaging (Windows (32-bit)): -cook -stage -archive -archivedirectory=D:/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win32 -CrashReporter -utf8output UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install UATHelper: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability. UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Documents\Unreal Projects\MyProject\MyProject.uproject UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Documents\Unreal Projects\MyProject\MyProject.uproject UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.36.35.txt UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: D:\GAMES\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Documents\Unreal Projects\MyProject\MyProject.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.36.35.txt" - stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-385283572) SRandInit(-385283572). LogSkeletalMesh: InitArticulated: Bodies already created (/Engine/Transient.DebugSkelMeshComponent_5) - call TermArticulated first. LogContentBrowser:Verbose: The majority of assets in the view are of type: AnimSequence LogSkeletalMesh: InitArticulated: Bodies already created (/Engine/Transient.DebugSkelMeshComponent_8) - call TermArticulated first. LogContentBrowser:Verbose: The majority of assets in the view are of type: AnimSequence UATHelper: Zip Project Task (Windows): Running AutomationTool... UATHelper: Zip Project Task (Windows): Automation.ParseCommandLine: Parsing command line: ZipProjectUp -project="D:/Documents/Unreal Projects/MyProject/" -install=D:/Desktop/MyProject.zip UATHelper: Zip Project Task (Windows): Automation.Process: Setting up command environment. UATHelper: Zip Project Task (Windows): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install UATHelper: Zip Project Task (Windows): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability. UATHelper: Zip Project Task (Windows): ZipProjectUp.ExecuteBuild: Started zipping project up UATHelper: Zip Project Task (Windows): ZipProjectUp.ExecuteBuild: Project directory: D:\Documents\Unreal Projects\MyProject UATHelper: Zip Project Task (Windows): ZipProjectUp.ExecuteBuild: Install directory: D:/Desktop/MyProject.zip UATHelper: Zip Project Task (Windows): ZipProjectUp.ExecuteBuild: Packaging up the project... LogWindows: LaunchURL http://answers.unrealengine.com UATHelper: Zip Project Task (Windows): BuildCommand.Execute: Completed zipping project up UATHelper: Zip Project Task (Windows): Automation.Execute: BUILD SUCCESSFUL UATHelper: Zip Project Task (Windows): Program.Main: AutomationTool exiting with ExitCode=0 (Success) LogSavePackage: Save=142.78ms LogSavePackage: Moving '../../../../../../Documents/Unreal Projects/MyProject/Saved/UEDPCThirdPersonExampleMap53774C8A4A0FCC17977A6FBB5EE5D3A5.tmp' to '../../../../../../Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Documents/Unreal Projects/MyProject/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Documents/Unreal Projects/MyProject/MyProject.uproject" UATHelper: Packaging (Windows (32-bit)): -cook -stage -archive -archivedirectory=D:/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win32 -CrashReporter -utf8output UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install UATHelper: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability. UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Documents\Unreal Projects\MyProject\MyProject.uproject UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Documents\Unreal Projects\MyProject\MyProject.uproject UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.45.31.txt UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: D:\GAMES\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Documents\Unreal Projects\MyProject\MyProject.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="D:\GAMES\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.31-23.45.31.txt" - stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(1278687448) SRandInit(1278687448). UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.33:738][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.34:275][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.34:297][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/USER/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.34:320][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:208][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:217][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:226][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:236][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:246][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:254][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:263][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:271][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:279][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:287][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:296][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:313][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:313][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:314][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:336][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:345][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:353][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:361][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:369][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:377][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.35:377][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.41:566][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.41:566][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.42:601][ 0]LogCook:Display: Done creating registry. It took 0.97s. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.43:011][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.45.43:053][ 0]LogCook:Display: Sandbox cleanup took 0.200 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.12:118][ 0]LogCook:Display: Sandbox cleanup took 29.065 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:288][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:430][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:594][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:618][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:619][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:620][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:621][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:631][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:631][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:633][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:634][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:640][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:642][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:704][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:705][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:706][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:761][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:763][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:763][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:775][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:777][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:792][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:793][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:799][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:800][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:803][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:804][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:829][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:844][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:845][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:846][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:848][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:891][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:893][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:894][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:911][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:911][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:913][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:914][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:977][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:977][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:978][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:979][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:994][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.26:996][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:040][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:040][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:043][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:044][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:047][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:047][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:053][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:054][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:055][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:055][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:057][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:058][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:062][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:063][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:064][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:064][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough UATHelper: Packaging (Windows (32-bit)): _Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:066][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:066][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:070][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:070][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:072][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:072][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:075][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:076][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:098][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:099][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:101][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:102][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:103][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:104][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:106][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:106][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:107][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:109][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:111][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:111][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:803][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:901][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:902][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:903][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:904][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:905][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:909][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:910][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:911][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:911][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:912][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.27:912][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:023][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:023][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:025][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:025][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:035][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:036][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:105][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:228][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:230][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:231][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:245][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:245][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:254][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:254][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:268][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:269][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:271][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:271][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:272][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:273][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:274][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:274][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:275][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:276][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Floa UATHelper: Packaging (Windows (32-bit)): t.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:277][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:279][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:280][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:281][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:296][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:296][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:297][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:297][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:299][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:301][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:303][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:304][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:306][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:344][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:345][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:375][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:389][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:389][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:401][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:402][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:406][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:417][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:420][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:420][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:425][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:425][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:427][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:431][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:436][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:437][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:438][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:439][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:461][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:461][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:463][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:463][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:465][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:466][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:497][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:498][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:500][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:500][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:503][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:504][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:517][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:518][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:529][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:531][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:533][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:534][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:536][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:537][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:539][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:539][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:542][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:542][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:545][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:545][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:549][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:551][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:552][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:552][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:555][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:556][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:557][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:557][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:562][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:563][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:566][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:566][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:568][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:568][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:572][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:572][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFun UATHelper: Packaging (Windows (32-bit)): ctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:574][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:574][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:920][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.28:920][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:032][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:116][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:117][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:117][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:179][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:181][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:182][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:183][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:198][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:199][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:219][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:219][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:236][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:237][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:262][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:263][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:281][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:282][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:336][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:337][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:338][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:338][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:339][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:339][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:340][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:341][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:342][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:342][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:355][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:357][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:358][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:358][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:359][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:360][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:361][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:361][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:362][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:363][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:364][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:364][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:366][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:366][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_L UATHelper: Packaging (Windows (32-bit)): evels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:367][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:367][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:368][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:368][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:369][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:369][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:370][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:371][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:373][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:374][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:374][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:376][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:378][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:378][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:380][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:380][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:381][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:382][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:383][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:383][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:385][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:385][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:388][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:388][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:391][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:392][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:395][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:395][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:398][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:398][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:399][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:399][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:400][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:402][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:403][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:405][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:406][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:406][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:407][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:407][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:408][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:408][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:409][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:410][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:748][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:748][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:750][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:751][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:766][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:767][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:781][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:782][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:783][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:784][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:801][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:802][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:803][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:804][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:821][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:830][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:832][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:832][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:846][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:848][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:849][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.29:850][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:435][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:437][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:474][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:474][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:500][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:501][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:501][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:502][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:502][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:505][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:505][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:507][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:522][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:531][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:539][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:543][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Wood_InterlockingFloor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:548][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Wood_InterlockingFloor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:572][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:607][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:607][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:616][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:617][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:622][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:623][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:667][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:668][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_AnimBP -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:680][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:681][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:682][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_Jump.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:683][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:684][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:685][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Loop -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:686][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:687][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Start -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:688][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:689][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:705][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:705][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonIdle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:766][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:767][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonRun -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:771][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonRun.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:772][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonWalk -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:784][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Animations/ThirdPersonWalk.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:785][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:791][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:792][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:803][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:804][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:805][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:807][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:808][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:809][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:815][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:817][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:836][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:837][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:841][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:841][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:865][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:868][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:883][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:884][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:889][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:890][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_LOGO_CARD -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasse UATHelper: Packaging (Windows (32-bit)): t UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:892][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:892][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:907][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:908][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:911][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:913][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:914][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:916][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:924][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:925][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:928][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:928][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/switch-10 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:929][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/switch-10.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:929][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/switch-9 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:930][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/Blueprints/switch-9.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:931][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:933][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:933][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:939][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:939][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMateria UATHelper: Packaging (Windows (32-bit)): l.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:942][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:943][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:944][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:945][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:948][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:949][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:951][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:952][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:954][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:955][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:958][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:959][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:962][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:974][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:977][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:978][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:979][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:980][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:981][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:981][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/4ChannelGrunge -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:986][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:987][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMateri UATHelper: Packaging (Windows (32-bit)): als/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:990][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:990][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:993][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:994][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials UATHelper: Packaging (Windows (32-bit)): /Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:996][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.30:997][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials UATHelper: Packaging (Windows (32-bit)): /Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:002][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:002][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:004][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:004][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin__normals -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:009][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:009][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:011][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:011][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4Man_Logo_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:012][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:013][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:013][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:014][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:016][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:016][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:018][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:018][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:029][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:031][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:054][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:056][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uass UATHelper: Packaging (Windows (32-bit)): et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:057][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:058][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Backgroun UATHelper: Packaging (Windows (32-bit)): d.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:059][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:059][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/T UATHelper: Packaging (Windows (32-bit)): utorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:061][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:061][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:062][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:063][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialA UATHelper: Packaging (Windows (32-bit)): ssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:064][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:064][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:066][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:067][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:067][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:141][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:141][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:142][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:149][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorial UATHelper: Packaging (Windows (32-bit)): s/BlueprintMacroLibrariesEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:151][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:151][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:152][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:156][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:157][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:157][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:158][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:158][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.31:159][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.32:374][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.32:376][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.32:501][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.32:502][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:033][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTut UATHelper: Packaging (Windows (32-bit)): orial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:035][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:081][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:083][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:176][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:179][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:180][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:181][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:277][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:279][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:282][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:283][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:303][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:305][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:307][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:309][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:311][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:312][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:312][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:339][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:340][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:341][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:341][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:342][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:343][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:345][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:345][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:345][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:347][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:347][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/EmptyActor.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:347][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:387][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:388][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:389][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:390][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:393][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:396][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:397][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:398][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:398][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:453][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:473][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:479][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:479][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutor UATHelper: Packaging (Windows (32-bit)): ialMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:482][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:502][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.33:506][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:816][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlu UATHelper: Packaging (Windows (32-bit)): eprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:817][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:817][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:818][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:819][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:948][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:949][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:950][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:950][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:971][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:972][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:973][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:973][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:978][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:978][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:984][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.34:985][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:146][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:146][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:147][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:162][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:163][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:163][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:185][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:189][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:191][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:192][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:199][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:201][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:209][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:209][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:212][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:212][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:218][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:218][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:248][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:249][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:250][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:250][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.35:251][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:664][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:665][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:665][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:667][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:667][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:669][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:669][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:674][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:675][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:676][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:680][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:684][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:686][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_H UATHelper: Packaging (Windows (32-bit)): eat_Distortion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:690][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:692][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:696][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:698][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:728][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:735][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:772][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:773][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:774][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:777][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:782][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:782][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:783][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:786][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:810][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Spark.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:815][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect UATHelper: Packaging (Windows (32-bit)): _Steam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:820][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:821][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:822][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:823][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:869][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:872][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.58:873][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:179][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:549][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:556][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:563][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:564][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:576][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:576][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:593][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:593][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:594][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:595][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:598][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:598][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:599][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:600][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:602][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:602][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:605][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:606][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:607][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:607][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:609][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:614][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:618][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Lamp.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:619][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:622][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:623][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallScon UATHelper: Packaging (Windows (32-bit)): ce.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:631][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:631][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:633][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:633][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTr UATHelper: Packaging (Windows (32-bit)): anslucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:637][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:638][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:639][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:643][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled UATHelper: Packaging (Windows (32-bit)): .uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:649][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:662][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:666][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:683][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:687][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:691][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:695][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:701][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:705][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:709][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Che UATHelper: Packaging (Windows (32-bit)): cker.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:714][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:733][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble UATHelper: Packaging (Windows (32-bit)): .uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:737][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:744][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.u UATHelper: Packaging (Windows (32-bit)): asset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:751][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:758][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:766][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:780][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:784][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:790][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:793][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:800][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:805][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:812][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:818][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:822][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Grass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:825][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:828][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:832][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:836][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:838][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:842][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:845][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:848][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:853][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:856][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:857][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:860][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:864][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:867][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Gold.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:872][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:876][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:882][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:886][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:889][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:893][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:895][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:899][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:901][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.46.59:909][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.02:340][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.02:345][ 0]LogTexture:Display: Building textures: T_Rock_Slate_D (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.02:346][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.03:846][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.03:851][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.03:852][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:052][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:446][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:449][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:698][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:702][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:975][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:979][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:980][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.04:988][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Lake.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:876][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:879][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:880][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:902][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:902][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:905][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:906][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled UATHelper: Packaging (Windows (32-bit)): _N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:921][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:921][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:924][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:925][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:930][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:930][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:934][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:934][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:939][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:940][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:943][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:944][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:949][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:950][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasse UATHelper: Packaging (Windows (32-bit)): t UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:955][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:955][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:958][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:958][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:965][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:965][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uas UATHelper: Packaging (Windows (32-bit)): set UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:970][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:970][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:975][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.07:976][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:318][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:318][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.u UATHelper: Packaging (Windows (32-bit)): asset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:321][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:321][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:322][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:323][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:328][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:328][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:331][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:332][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:336][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:337][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble UATHelper: Packaging (Windows (32-bit)): _M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:340][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:340][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:346][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:347][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:348][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:348][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:350][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:351][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:351][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:352][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:355][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:355][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:360][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:361][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:365][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:365][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:370][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:371][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:373][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:374][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:379][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:380][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:385][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:386][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:391][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:391][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:396][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:396][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:401][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:402][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:405][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:405][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:408][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:410][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasse UATHelper: Packaging (Windows (32-bit)): t UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:415][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Til UATHelper: Packaging (Windows (32-bit)): es_Variation_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:417][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:417][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Grass_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:421][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Grass_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:421][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:426][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:426][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:438][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:439][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:561][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:562][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_ground_Moss_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:584][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_ground_Moss_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:584][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:587][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:587][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasse UATHelper: Packaging (Windows (32-bit)): t UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:590][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:590][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:594][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:594][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Copper_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:599][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Copper_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:600][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.08:604][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.31:312][ 0]LogTexture:Display: Building textures: T_Rock_Slate_N (BC5) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.31:312][ 0]LogTexture:Display: Building textures: T_Tech_Dot_M (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.31:312][ 0]LogTexture:Display: Building textures: T_Tech_Dot_N (BC5) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.31:312][ 0]LogTexture:Display: Building textures: T_Tech_Hex_Tile_M (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.31:312][ 0]LogTexture:Display: Building textures: T_Tech_Hex_Tile_N (BC5) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.31:313][ 0]LogTexture:Display: Building textures: T_Tech_Panel_M (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.31:313][ 0]LogTexture:Display: Building textures: T_Tech_Panel_N (BC5) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:300][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:300][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:301][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:301][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:305][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:405][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:405][ 0]LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:406][ 0]LogTexture:Display: Building textures: SkyOcclusion0_2 (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:406][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:406][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:408][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:408][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:413][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:413][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:418][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:419][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:423][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:426][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Slate_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:432][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Slate_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Slate_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:442][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Rock_Slate_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:443][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Checker_Noise_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:444][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Checker_Noise_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:444][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:445][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:445][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:450][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:451][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Dot_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:452][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Dot_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:453][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:454][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_4 (BGRA8) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:454][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:455][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_5 (BGRA8) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:456][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:457][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:459][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:464][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:467][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Panel_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:488][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Tech_Panel_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:488][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:492][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:495][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:504][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:509][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:513][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:516][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:520][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:521][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions0 UATHelper: Packaging (Windows (32-bit)): 1/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:522][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:522][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:526][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:531][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:535][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:547][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:552][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:556][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:560][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:562][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:564][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:565][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:568][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:786][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:788][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:788][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:790][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:790][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:791][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:792][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:793][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:793][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:794][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:794][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:795][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:797][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:800][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:801][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:809][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:812][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:812][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:814][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:819][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:821][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:824][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:825][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:826][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:827][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:829][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:829][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:835][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:836][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:837][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:838][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:839][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:842][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:844][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:851][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:854][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:856][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:861][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:887][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:889][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:890][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:893][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:894][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.34:896][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:242][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:244][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:245][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:263][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:264][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:266][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:267][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:282][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:283][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:285][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:285][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:288][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:288][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Pine_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:290][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Pine_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:291][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:294][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:295][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:299][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:299][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Chair_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:303][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Chair_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:303][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:308][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:308][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:309][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:310][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:311][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:311][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:315][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:316][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:317][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:318][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:319][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:320][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:322][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:322][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:326][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:327][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:328][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:328][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:330][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:330][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:331][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:332][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:341][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:342][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:345][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:345][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:348][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:349][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:352][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:353][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:354][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:354][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:355][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:356][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:357][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:357][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:359][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:359][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:360][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:362][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:363][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:366][ 0]LogTexture:Display: Building textures: S_AudioComponent (BGRA8) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:366][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:385][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:386][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:387][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:388][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:389][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.36:389][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:125][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:127][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:191][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:192][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:193][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:193][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:194][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:199][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:201][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:201][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:203][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:204][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets UATHelper: Packaging (Windows (32-bit)): /M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:204][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:205][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/ UATHelper: Packaging (Windows (32-bit)): M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:206][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:207][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.37:209][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:579][ 0]LogShaderCompilers:Warning: ShaderCompileWorker terminated unexpectedly! Falling back to directly compiling which will be very slow. Thread 0. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:579][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:581][ 0]LogTexture:Display: Building textures: HDRI_Epic_Courtyard_Daylight (RGBA16F) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:581][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:582][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:584][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:585][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:588][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:589][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:590][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:592][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Showcase -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Showcase.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:612][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Showcase.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:616][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.50:618][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:082][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:083][ 0]LogTexture:Display: Building textures: brick_ancientDiagonal_2k_alb (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:085][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:134][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/ThirdPersonOverview -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ThirdPersonBP/ThirdPersonOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:157][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ThirdPersonOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:158][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:174][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:490][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.47.51:491][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:211][ 0]LogTexture:Display: Building textures: brick_ancientDiagonal_2k_n (BC5) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:211][ 0]LogTexture:Display: Building textures: Concrete_Square_2k_h (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:212][ 0]LogTexture:Display: Building textures: Brick_BathStone_2k_alb (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:212][ 0]LogTexture:Display: Building textures: Brick_BathStone_2k_ao (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:212][ 0]LogTexture:Display: Building textures: Brick_BathStone_2k_n (BC5) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:212][ 0]LogTexture:Display: Building textures: brick_guiGen_2k_d (AutoDXT) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:212][ 0]LogTexture:Display: Building textures: brick_guiGen_2k_n (BC5) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:212][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Brick_chicagoStyle -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Brick_chicagoStyle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.11:214][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Brick_chicagoStyle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.25:341][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Concrete_FlatSurface -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Concrete_FlatSurface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.25:343][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/GTFreeMaterials/Materials/Concrete_FlatSurface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.25:347][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorSphere -> D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.31-21.48.25:350][ 0]LogSavePackage:Display: Finished SavePackage D:/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorSphere.uasset UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 193.5663598s to run UE4Editor-Cmd.exe, ExitCode=3 UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\Documents\Unreal Projects\MyProject\MyProject.uproject; UATHelper: Packaging (Windows (32-bit)): see log C:\Users\USER\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+GAMES+Epic+Games+4.13\Cook-2016.10.31-23.48.44.txt UATHelper: Packaging (Windows (32-bit)): в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) UATHelper: Packaging (Windows (32-bit)): UATHelper: Packaging (Windows (32-bit)): в AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) UATHelper: Packaging (Windows (32-bit)): в Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): --- Конец трассировки внутреннего стека исключений --- UATHelper: Packaging (Windows (32-bit)): в Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): в BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): в AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands) UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (32-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param)
UATHelper: Packaging (Windows (32-bit)): в AutomationTool.Program.Main()
UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure

Cinemapizzas,

Please delete your Intermediate and Saved folders from your project and also try the [suggestion here][1].

Thanks!

Can't compile any project 4.11. Please ensure that 64bit Tools are installed with DevStudio - Programming & Scripting - Epic Developer Community Forums