Cannot build with resolution exceeding my desktop resolution
I have a 3440x1440 Monitor. The platform that I'm building to requires a unique resolution and for it to be windowed. The target resolution is 3840x800. Modifying the GameUserSettings.ini to my targeted resolution forces it to a wonky resolution around 2200x1440. I tried putting "ForceRes=1" inside the .ini because it works as a flag when selecting Play->Standalone Game, works as in I get my targeted windowed resolution that bleeds outside of my primary monitor.
When I package my game - is there a way that I can force a specific windowed resolution regardless of any other factors?
asked Nov 01 '16 at 11:44 AM in Packaging & Deployment
I imagine you'll only need to force this in development situations so this should be able to work for you. If you use "r.SetRes 3840x800" in the console while built for Development, you should be able to force it directly. It worked for me on a 1920x1080 monitor.
answered Nov 02 '16 at 04:19 PM
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