iOS Distribution Packaging Fails with 4.13

There is an answered thread in “Packaging & Deployment” section but I decided to open a thread in “Bug Reports” too.

In 4.13 (and 4.14 too, according to it’s fixed issues list), even if we set mobileprovision and certificate for ios, packaging fails if “For Distribution” option is selected.

Because of this bug, developers are unable to send their games to the AppStore, without the source code.

Valid solution is here, from NeoRob.gg

This was fixed in UE-37720, which has been released with 4.14 preview 2.

Thanks!

I think not fixed yet.

there is no relationships with UE-37720.

It need modify source like pull request #2889.

And It have not begun a review for almost a month.

  • All veriosn UE (As of 2016/12/2) can’t using iOS 10 remote notification.

Sangpan,

This pull request is being reviewed by one of our engineers. While this is assigned to them, it may take some time for them to get to this exact pull request. Check back occasionally for updates.

Thanks!