Texture cropped/cut in custom SkySphere
Hi! I have experimented and changed around some in the panning_clouds part of the default SkySphere, I have exchanged two of the textures to tetxures of my own, which looks pretty good/nice. The only prtoblem I have is that the textures are cut off/cropped in one place making it look like a straight line. It looks really awful and I dont know how to solve it. I am very inexperienced with skyspheres and HDRI in ue4.
Here are some pictures of my problem:
Thanks in advance!
asked Nov 01 '16 at 02:56 PM in Using UE4
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