[Closed] Setting up ChildActor values in parent actor is not applied when the childactor have local offset.
Changing local transform of childactorcomponent in the scene changes its behavior.
I made a construction script in the parent actor to set some value of childactor.
It is working when the childactorcomponent in the scene have default local transform.
But when I change its transform a bit, Settings in the parent actor's construction script seems not applied.
It was reproduced in 4.12
The question has been closed Nov 01 '16 at 09:36 PM by AndrewHurley for the following reason:
The question is answered, right answer was accepted
I have reproduced this issue and logged a report for it here https://issues.unrealengine.com/issue/UE-35607
You can track the report's status as the issue is reviewed by our development staff. We will also follow up here when this issue receives a fix. Please let us know if you have any other questions about this issue, or would like to discuss how you may be able to fix this yourself.
answered Nov 01 '16 at 09:35 PM
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