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Which types of model does UE4 (v4.2) support?

I'm a newbie in UE4.

I want to use these model types directly in UE4 (4.2). Does I have to install any plugin to UE4 to use them?

.3dm, .3ds*, .ac, .ascii, .blend, .bvh, .c4d, .dae, .dds, .dgn, .dwg, .dxf, .fbx, .lwo, .lws, .ma, .max, .mb, .mesh, .mtl, .obj, .pov, .skp, .stl, .tga, .ztl, .psd

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asked Jun 04 '14 at 02:42 AM in Using UE4

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hckhanh
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.FBX and .OBJ are supported natively for 3d models. .FBX for rigged meshes, skeletons and animations. .TGA is supported for textures. (There may be others for textures, not sure as I only use TGA).

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answered Jun 04 '14 at 08:06 AM

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Ehamloptiran
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avatar image Ben Halliday STAFF Jun 04 '14 at 12:57 PM

.OBJ will be supported in 4.2 but it does have some limitations, as noted in the 4.2 Update Preview:

https://www.unrealengine.com/blog/unreal-engine-42-update-preview

NEW: OBJ MESH FILE FORMAT SUPPORT You can now import .obj files for static meshes!

The file format is very simple so keep in mind that it does not support the following features:

Vertex color importing.

Collision importing.

Tangent and binormal importing.

Transforms.

The model will be rotated if not modeled with Z up because with OBJ importing we have no way of getting the source coordinate system.

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