Which types of model does UE4 (v4.2) support?

I’m a newbie in UE4.

I want to use these model types directly in UE4 (4.2).
Does I have to install any plugin to UE4 to use them?

*.3dm, *.3ds, *.ac, *.ascii, *.blend, *.bvh, *.c4d, *.dae, *.dds, *.dgn, *.dwg, *.dxf, *.fbx, *.lwo, *.lws, *.ma, *.max, *.mb, *.mesh, *.mtl, *.obj, *.pov, *.skp, *.stl, *.tga, *.ztl, *.psd

*.FBX and *.OBJ are supported natively for 3d models. *.FBX for rigged meshes, skeletons and animations. *.TGA is supported for textures. (There may be others for textures, not sure as I only use TGA).

.OBJ will be supported in 4.2 but it does have some limitations, as noted in 4.2 Update Preview:

NEW: OBJ MESH FILE FORMAT SUPPORT You
can now import .obj files for static
meshes!

file format is very simple so keep
in mind that it does not support
following features:

Vertex color importing.

Collision importing.

Tangent and binormal importing.

Transforms.

model will be rotated if not
modeled with Z up because with OBJ
importing we have no way of getting
source coordinate system.