hckhanh
(hckhanh)
June 4, 2014, 2:42am
1
I’m a newbie in UE4.
I want to use these model types directly in UE4 (4.2).
Does I have to install any plugin to UE4 to use them?
*.3dm , *.3ds , *.ac, *.ascii, *.blend, *.bvh, *.c4d, *.dae, *.dds, *.dgn, *.dwg, *.dxf, *.fbx , *.lwo, *.lws, *.ma, *.max , *.mb, *.mesh , *.mtl, *.obj , *.pov, *.skp, *.stl, *.tga , *.ztl, *.psd
*.FBX and *.OBJ are supported natively for 3d models. *.FBX for rigged meshes, skeletons and animations. *.TGA is supported for textures. (There may be others for textures, not sure as I only use TGA).
.OBJ will be supported in 4.2 but it does have some limitations, as noted in 4.2 Update Preview:
NEW: OBJ MESH FILE FORMAT SUPPORT You
can now import .obj files for static
meshes!
file format is very simple so keep
in mind that it does not support
following features:
Vertex color importing.
Collision importing.
Tangent and binormal importing.
Transforms.
model will be rotated if not
modeled with Z up because with OBJ
importing we have no way of getting
source coordinate system.