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Connection closes right after handshake (setting up LobbyBeacons)

I'm trying to setup up LobbyBeacons and it seems like i maybe need to do more to make it work... the output log from the host looks like this: alt text

And the client side log is like this: alt text

I have managed to get the HostBeacon and Client beacon to connect, but it seems like this only is a low level handshake.

*Extra info : I'm using SteamOnlineSubsystem to connect the players

Anyone have any ideas on where to go from here?

Product Version: UE 4.12
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asked Nov 02 '16 at 03:10 PM in C++ Programming

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