Connection closes right after handshake (setting up LobbyBeacons)
I'm trying to setup up LobbyBeacons and it seems like i maybe need to do more to make it work... the output log from the host looks like this:
And the client side log is like this:
I have managed to get the HostBeacon and Client beacon to connect, but it seems like this only is a low level handshake.
*Extra info : I'm using SteamOnlineSubsystem to connect the players
Anyone have any ideas on where to go from here?
asked Nov 02 '16 at 03:10 PM in C++ Programming
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