x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

HTC Vive - VR Preview - Cross eye, overlapping (4.13)

Hi,

I am using HTC VIVE with UE4.13. Whenever I press play on VR Preview, the left eye and the right seem to overlap - cross eyed. For the left eye, the left sight of the vision has a dark portion. Same thing for the right eye, but on the right side. Please refer to this image. It looks something like this. alt text. Please note however that the head tracking works fine. I have tried making the compositor fullscreen, tried extended mode, tried direct mode but still the same. So I thought lets try the sample UE VR projects and also the basic FPS project in VR Preview and all of them have the exact same issue. I am using the latest nvidia drivers ( just updated), set the settings as direct mode, tried playing with the resolution settings, but to no avail. As a last resort, I tried testing my vive with unity to see if it causes the same problem but in unity I do not have this issue. So I feel that there is some settings or something that I am not doing right. Can someone please help? Stuck for days with this.

Product Version: UE 4.13
Tags:
cross eye.jpg (242.5 kB)
more ▼

asked Nov 02 '16 at 04:06 PM in VR

avatar image

kumsan
1 1 2 3

avatar image RomanitoX Nov 07 '16 at 03:56 AM

I got the same issue on mine and i tried to change FOV but nothing happen so i don't really know if someone got the answer that would be perfect !

(comments are locked)
10|2000 characters needed characters left

2 answers: sort voted first

Hi,

since a lot of people have problems with this we created a short tutorial on how to fix UE4 + Vive Fullscreen.

https://www.youtube.com/watch?v=IHBOjoEt_Yk

If you have any questions just throw us a line (Mail at the end of the video)

more ▼

answered Nov 15 '16 at 09:19 PM

avatar image

Andyhdr
36 1 6

(comments are locked)
10|2000 characters needed characters left

Hi there! It's a bummer, but I believe the issue is how UE4 is currently interacting with the Vive. They said there isn't a timeline for a fix, which is lame for use developing with a Vive.

more ▼

answered Nov 28 '16 at 03:29 PM

avatar image

VRTherapy
7 4 3

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question