Hi,
I am using HTC VIVE with UE4.13. Whenever I press play on VR Preview, the left eye and the right seem to overlap - cross eyed. For the left eye, the left sight of the vision has a dark portion. Same thing for the right eye, but on the right side. Please refer to this image. It looks something like this.
. Please note however that the head tracking works fine. I have tried making the compositor fullscreen, tried extended mode, tried direct mode but still the same. So I thought lets try the sample UE VR projects and also the basic FPS project in VR Preview and all of them have the exact same issue. I am using the latest nvidia drivers ( just updated), set the settings as direct mode, tried playing with the resolution settings, but to no avail. As a last resort, I tried testing my vive with unity to see if it causes the same problem but in unity I do not have this issue. So I feel that there is some settings or something that I am not doing right. Can someone please help? Stuck for days with this.