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How to change a flipbook depending on direction enemy is facing?

Hi

I am doing a RPG using 2d sprites in a 3d world. The problem im having is changing the flip book for an enemy when it is moving up, down, left and right... Also need to lock movement to the x or y axis not both at the same time (4 directional movement) please can somebody help?

Many Thanks

Danny

I have the sprite turning left and right now using the attached bp but cant get it facing forward and backward... PLEASE HELP??? alt text

Product Version: UE 4.13
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asked Nov 02 '16 at 09:54 PM in Blueprint Scripting

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