Couldn't find target rules file for target
Info Performing full C++ include scan (hot reloading a new target) Info Creating makefile for hot reloading -canskiplink (no existing makefile)
Info ERROR: Couldn't find target rules file for target '-canskiplink' in rules assembly 'UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Info Location: D:\Program Files (x86)\Epic Games\4.13\Engine\Intermediate\Build\BuildRules\UE4Rules.dll
Info Target rules found: Info UE4Editor - D:\Program Files (x86)\Epic Games\4.13\Engine\Source\UE4Editor.Target.cs
Info UE4Game - D:\Program Files (x86)\Epic Games\4.13\Engine\Source\UE4Game.Target.cs
Info UnrealHeaderTool - D:\Program Files (x86)\Epic Games\4.13\Engine\Source\Programs\UnrealHeaderTool\UnrealHeaderTool.Target.cs Info
What do I have to do to compile successfully within UE4? I just created a new basic code C++ project and can't compile it.
asked Nov 03 '16 at 12:48 AM in Using UE4
Have this exact issue, have tried to search for an answer for the past 2-3 days but have not found anything, or maybe I simply don't understand it =// Did you figure this out?
answered Jul 19 '17 at 03:09 PM
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